I am trying to get a C# app running under OSX which is not exactly pain free. To work around some of the issues in the short term, I am thinking of setting up some specific
From the Mono wiki (in my experience, OSX is identified as Unix):
int p = (int) Environment.OSVersion.Platform;
if ((p == 4) || (p == 128)) {
Console.WriteLine ("Running on Unix");
} else {
Console.WriteLine ("NOT running on Unix");
}
Or
string msg1 = "This is a Windows operating system.";
string msg2 = "This is a Unix operating system.";
string msg3 = "ERROR: This platform identifier is invalid.";
OperatingSystem os = Environment.OSVersion;
PlatformID pid = os.Platform;
switch (pid)
{
case PlatformID.Win32NT:
case PlatformID.Win32S:
case PlatformID.Win32Windows:
case PlatformID.WinCE:
Console.WriteLine(msg1);
break;
case PlatformID.Unix:
Console.WriteLine(msg2);
break;
default:
Console.WriteLine(msg3);
break;
}