C++ empty-paren member initialization - zeroes out memory?

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南方客
南方客 2021-01-03 08:52

I originally wrote some code like this:

class Foo
{
public:
  Foo() : m_buffer()
    {}

private:
  char   m_buffer[1024];
};

Someone who i

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  • 2021-01-03 09:03

    Previously, I had thought it was wise to always list each member in the initializer list.

    This is to make sure all the members are initialized.

    To solve your task simply remove m_buffer from the initializer list.

    template <typename T>
    struct C
    {
        C():
            buff(),
            var(),
            object()
        {
        }
        T buff[128];
        T var;
        std::string object;
    };
    

    Whatever T type is using T() is go for default constructor. For int, chars, etc it is 0, for arrays it is {T()}. And for classes it is simply their default constructor.

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  • 2021-01-03 09:06

    If you have a member initialized like that, it will be value-initialized. That is also true for PODs. For a struct, every member is value-initialized that way, and for an array, every element of it is value-initialized.

    Value-initialization for a scalar type like pointer or integer you will have it inialized to 0 converted to the right type. So you will get null pointers or false or whatever type you have concretely.

    Note that the rule changed subtly from C++98 to C++03 (what we have right now), which can have surprising effects. C++98 didn't have that value-initialization. It said default initialization happens, which for a non-POD type always meant it's default constructor invokes. But value-initialization in C++03 has special meaning if there is no user-declared constructor: Every element is value-initialized then.

    Here is the difference:

    struct A { int c; ~A() { } }; // non-POD, but no user declared ctor
    struct B { A a; B():a(){ } } b;
    

    Now, in C++03, you will be guaranteed that b.a.c is zero. While in C++98, b.a.c will have some indeterminated value.

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