Repeating background in cocos2d has black edges!

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你的背包
你的背包 2021-01-03 03:26

I am attempting to setup a tiled/repeating background for my iPhone app.

The code \"works\" in that the background is repeating like it should be but I seem to have

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  • 2021-01-03 04:13

    Textures should always be in power of two... like 16,32,64,128,256,512,1024.

    Try resizing the image to 256x256 or 128x128.

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  • 2021-01-03 04:21

    I've also ran across this rather common problem with not being able to tile arbitrarily-sized textures in Cocos2d-iPhone, so I put together a simple TiledSprite class to tile/clip a texture or subtexture to any width/height.

    Jump right to the source code here (use at will):

    https://gist.github.com/Nolithius/6694990

    Or have a look at a usage sample, screenshot, and commentary in this brief article:

    http://www.nolithius.com/game-development/cocos2d-iphone-repeating-sprite

    Best of luck!

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