JavaFX : Adding a new node to Scene in java code when Scene is initially loaded from FXML

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野趣味
野趣味 2021-01-02 15:51

How can I add a new node to the Scene in java code when Scene is initially loaded from FXML ? I have loaded from FXML as shown below

Parent root = FXMLLoader         


        
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  • 2021-01-02 16:07

    I do not know the reason behind your question. If what you want is to insert some nodes dynamically during the application or scene initialization, I suggest you use a initialize method at your controller.

    This method must be annotated with @FXML and have the following signature:

    void initialize()
    

    Then, you can inject the container where the button must be inserted on the controller and add the button to it:

    @FXML
    HBox buttonBox // assuming your button container is a HBox
    ...
    
    @FXML
    protected void initialize() {
        buttonBox.getChildren().add(new Button("Click me!"));
    }
    

    The method initialize is called after the components defined at the FXML file were built.

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  • 2021-01-02 16:11

    Here is one way to do this:

    ((VBox) root).getChildren().add(new Button("Java Button"));
    

    The snippet above assumes that the top container defined in your FXML is a VBox, if it is not a VBox, just cast it to whatever type you have chosen.

    I wonder how I can determine the type of the container at runtime, so I can write a more generic code.

    The type is likely a Pane, so casting to a Pane will work in most cases. Using a layout Pane as a Parent is usually recommended for most layout tasks in JavaFX.

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