How can I add a new node to the Scene in java code when Scene is initially loaded from FXML ? I have loaded from FXML as shown below
Parent root = FXMLLoader
I do not know the reason behind your question. If what you want is to insert some nodes dynamically during the application or scene initialization, I suggest you use a initialize method at your controller.
This method must be annotated with @FXML
and have the following signature:
void initialize()
Then, you can inject the container where the button must be inserted on the controller and add the button to it:
@FXML
HBox buttonBox // assuming your button container is a HBox
...
@FXML
protected void initialize() {
buttonBox.getChildren().add(new Button("Click me!"));
}
The method initialize
is called after the components defined at the FXML file were built.
Here is one way to do this:
((VBox) root).getChildren().add(new Button("Java Button"));
The snippet above assumes that the top container defined in your FXML is a VBox, if it is not a VBox, just cast it to whatever type you have chosen.
I wonder how I can determine the type of the container at runtime, so I can write a more generic code.
The type is likely a Pane, so casting to a Pane will work in most cases. Using a layout Pane as a Parent is usually recommended for most layout tasks in JavaFX.