If I have UITextView and set the font size to, say 32. When I run the application (in both simulator and on the device), I see a large cursor and text that I type appears ju
You can scale emojis up with ANY font is you set the UITextViews contentScaleFactor and then scale the text field using a CGTransform. (You can even scale them up bigger (with high resolution) than AppleColorEmoji allows you to go by default.
float scaleFactor = 2.0f;
float resolutionFactor = 2.0f;
CGPoint tempCenter = theTextView.center;
theTextView.contentScaleFactor *= resolutionFactor;
theTextView.layer.contentsScale *= resolutionFactor;
for (UIView *subview in [theTextView subviews]) {
subview.contentScaleFactor *= resolutionFactor;
subview.layer.contentsScale *= resolutionFactor;
}
theTextView.transform = CGAffineTransformScale(CGAffineTransformIdentity, scaleFactor, scaleFactor);
theTextView.center = tempCenter;
Have you tried setting the UITextView's font to AppleColorEmoji as well? On iOS, it seems that AppleColorEmoji is the only font that will draw scaled-up emoji. Use any other font, and the emoji never get larger than about 20x20 pixels, as you've noticed.
I did my tests using this handy free app called Fonts!, which is a nice way of getting quick feedback on the actual device itself.
I note that the Game Center app seems to be able to mix an interesting font with scaled-up emoji, so clearly it IS possible to do better than the (rather pedestrian) emoji font! I don't know whether this is something special in its code, though, or something special about the font it uses, which looks like a custom one.