Prefetch in cuda (through C code)

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眼角桃花
眼角桃花 2021-01-02 11:48

I am working on data prefetch in CUDA (Fermi GPU) through C code. Cuda reference manual talks about the prefetching at ptx level code not at C level code.

Can anyon

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  • 2021-01-02 12:36

    According to PTX manual here is how prefetch works in PTX:

    enter image description here

    You can embed the PTX instructions into the CUDA kernel. Here is a tiny sample from NVIDIA's documentation:

    __device__ int cube (int x)
    {
      int y;
      asm("{\n\t"                       // use braces for local scope
          " .reg .u32 t1;\n\t"           // temp reg t1,
          " mul.lo.u32 t1, %1, %1;\n\t" // t1 = x * x
          " mul.lo.u32 %0, t1, %1;\n\t" // y = t1 * x
          "}"
          : "=r"(y) : "r" (x));
      return y;
    }
    

    You may come to conclude with the following prefetch function in C:

    __device__ void prefetch_l1 (unsigned int addr)
    {
    
      asm(" prefetch.global.L1 [ %1 ];": "=r"(addr) : "r"(addr));
    }
    

    NOTICE: You need the GPU of Compute Capability 2.0 or higher for prefetch. Pass proper compile flags accordingly -arch=sm_20

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  • 2021-01-02 12:38

    According to this thread, below is the code for different cache prefetching techniques:

    #define DEVICE_STATIC_INTRINSIC_QUALIFIERS  static __device__ __forceinline__
    
    #if (defined(_MSC_VER) && defined(_WIN64)) || defined(__LP64__)
    #define PXL_GLOBAL_PTR   "l"
    #else
    #define PXL_GLOBAL_PTR   "r"
    #endif
    
    DEVICE_STATIC_INTRINSIC_QUALIFIERS void __prefetch_global_l1(const void* const ptr)
    {
      asm("prefetch.global.L1 [%0];" : : PXL_GLOBAL_PTR(ptr));
    }
    
    DEVICE_STATIC_INTRINSIC_QUALIFIERS void __prefetch_global_uniform(const void* const ptr)
    {
      asm("prefetchu.L1 [%0];" : : PXL_GLOBAL_PTR(ptr));
    }
    
    DEVICE_STATIC_INTRINSIC_QUALIFIERS void __prefetch_global_l2(const void* const ptr)
    {
      asm("prefetch.global.L2 [%0];" : : PXL_GLOBAL_PTR(ptr));
    }
    
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