I am working on data prefetch in CUDA (Fermi GPU) through C code. Cuda reference manual talks about the prefetching at ptx level code not at C level code.
Can anyon
According to PTX manual here is how prefetch works in PTX:
You can embed the PTX instructions into the CUDA kernel. Here is a tiny sample from NVIDIA's documentation:
__device__ int cube (int x)
{
int y;
asm("{\n\t" // use braces for local scope
" .reg .u32 t1;\n\t" // temp reg t1,
" mul.lo.u32 t1, %1, %1;\n\t" // t1 = x * x
" mul.lo.u32 %0, t1, %1;\n\t" // y = t1 * x
"}"
: "=r"(y) : "r" (x));
return y;
}
You may come to conclude with the following prefetch function in C:
__device__ void prefetch_l1 (unsigned int addr)
{
asm(" prefetch.global.L1 [ %1 ];": "=r"(addr) : "r"(addr));
}
NOTICE: You need the GPU of Compute Capability 2.0 or higher for prefetch. Pass proper compile flags accordingly -arch=sm_20
According to this thread, below is the code for different cache prefetching techniques:
#define DEVICE_STATIC_INTRINSIC_QUALIFIERS static __device__ __forceinline__
#if (defined(_MSC_VER) && defined(_WIN64)) || defined(__LP64__)
#define PXL_GLOBAL_PTR "l"
#else
#define PXL_GLOBAL_PTR "r"
#endif
DEVICE_STATIC_INTRINSIC_QUALIFIERS void __prefetch_global_l1(const void* const ptr)
{
asm("prefetch.global.L1 [%0];" : : PXL_GLOBAL_PTR(ptr));
}
DEVICE_STATIC_INTRINSIC_QUALIFIERS void __prefetch_global_uniform(const void* const ptr)
{
asm("prefetchu.L1 [%0];" : : PXL_GLOBAL_PTR(ptr));
}
DEVICE_STATIC_INTRINSIC_QUALIFIERS void __prefetch_global_l2(const void* const ptr)
{
asm("prefetch.global.L2 [%0];" : : PXL_GLOBAL_PTR(ptr));
}