Java FX 2 Alert sound

前端 未结 3 475
名媛妹妹
名媛妹妹 2021-01-02 11:05

How do I play an alert sound in Java FX 2? Is there a way of using the OS default notification sound?

相关标签:
3条回答
  • 2021-01-02 11:52

    This is how I play sounds,

    private void playMedia(Media m){
        if (m != null){
            MediaPlayer mp = new MediaPlayer(m);
            mp.play();
        }
    }
    
    public void playSomeSound(){
        try{
            Media someSound = new Media(getClass().getResource("some-sound.mp3").toString());
            playMedia(someSound);
        }catch(Exception ex){
            GeeLogger.error(getClass(), ex.getLocalizedMessage(), ex);
        }
    
    }
    

    Don't know about SO specifics though. Hope it helps.

    0 讨论(0)
  • 2021-01-02 11:56

    Play a sound with pure JavaFX

    Simply use an instance of AudioClip. This one is very suitable for just playing single short sounds.

    Play a default notification sound

    Concerning Windows OS there is a way accessing properties via java.awt.Toolkit. A returned sound property is a simple Runnable which can be fired directly without any worries about sound sources etc.

    Use the example below to see how both options work (you have to add 'alert.wav' to your src folder).

    package audioplayer;
    
    import java.awt.Toolkit;
    import javafx.application.Application;
    import javafx.event.ActionEvent;
    import javafx.event.EventHandler;
    import javafx.scene.Scene;
    import javafx.scene.control.Button;
    import javafx.scene.layout.VBox;
    import javafx.scene.media.AudioClip;
    import javafx.stage.Stage;
    
    public class AudioPlayer extends Application {
    
        private static final AudioClip ALERT_AUDIOCLIP = new AudioClip(AudioPlayer.class.getResource("/alert.wav").toString());
    
        public static void main(String[] args) {
            launch(args);
        }
    
        @Override
        public void start(Stage primaryStage) {
            VBox root = new VBox();
            Scene scene = new Scene(root, 300, 250);
    
            Button btn = new Button();
            btn.setText("Play (My Sound)");
            btn.setOnAction(new EventHandler<ActionEvent>() {
    
                @Override
                public void handle(ActionEvent event) {
                    AudioPlayer.ALERT_AUDIOCLIP.play();
                }
            });
    
            Button btn2 = new Button();
            btn2.setText("Play (Windows Default)");
            btn2.setOnAction(new EventHandler<ActionEvent>() {
    
                @Override
                public void handle(ActionEvent event) {
                    final Runnable runnable = (Runnable) Toolkit.getDefaultToolkit().getDesktopProperty("win.sound.default");
    
                    if (runnable != null) {
                        runnable.run();
                    }
                }
            });
    
            root.getChildren().add(btn);
            root.getChildren().add(btn2);
    
            primaryStage.setScene(scene);
            primaryStage.show();
        }
    }
    
    0 讨论(0)
  • 2021-01-02 11:58

    There is currently nothing in JavaFX itself to access the OS default alert sound (you can use JavaFX to trigger on events to play back fire and forget audioclips as well as tracked media audio like mp3s).

    There is an open feature request: RT-21634 (anybody can signup to view the jira).

    You can beep via awt:

    Toolkit.getDefaultToolkit().beep();
    

    Printing a beep character, nicely named 007 should work according to google searches, but does not on my machine - I guess it accesses a buzzer in the machine rather than the speaker system and my machine must not have the buzzer connected or enabled.

    System.out.print("\007");
    System.out.flush();
    
    0 讨论(0)
提交回复
热议问题