Bullet physics and OpenGL convert Orientation to Front, Up and Right

后端 未结 0 566
失恋的感觉
失恋的感觉 2021-01-02 03:20

I am using bullet physics and OpenGL to create a 3D space shooter game. I am having a bit of a trouble converting some quaternions retrieved from bullet rigid body to Front,

相关标签:
回答
  • 消灭零回复
提交回复
热议问题