I would like to find a way to compile and package our iPhone application as part of our automated nightly build. At present we always have to manually kick off a build on a
I wrote an XCodeBuilder (it calls xcodebuild) for CruiseControl that is now part of the standard release. We used this on an app that is now in the app store and it was great. After every commit a version of the app w/the ad-hoc signature was ready for download and testing by the rest of the team.
There's a command line tool to build Xcode projects: xcodebuild
Try using xcodebuild, it'll build an Xcode project from the command line. You can then pull the binaries out of the build directory.