One can use typeof
to determine whether a value is primitive or boxed.
Consider:
typeof \"foo\"; // \"string\"
typeof new String(\"foo\
I use underscore.js methods to detect the type of the variable. Try to use: isEmpty, isElement, isArray, isArguments, isFunction, isString, isNumber, isBoolean, isDate, isRegExp isNaN, isNull, isUndefined
Described here: http://documentcloud.github.com/underscore/
All the toString
stuff seems to be an attempt to workaround problems with cross-frame mixing of different builtin String
constructors. That is unnecessary for checking whether something is a primitive string -- typeof
is sufficient, so there is no use case for is_primitive_string
.
I very rarely see arguments passed as String
instances so I can't see why I would need to check whether something is a String
instance cross-frame instead of just coercing to a String
value via ("" + s)
or String(s)
. The only time I've ever used a String
value in production code was when I needed an empty string that was truthy in some highly optimized code.
As far as the others go, instances of the Boolean
class don't behave as one might expect in conditions.
if (new Boolean(false)) {
alert("WTF!");
} else {
alert("OK");
}
Boolean.prototype.not = function () { return !this; };
if (new Boolean(false).not()) {
alert("OK");
} else {
alert("Really, WTF!");
}
if (false.not()) { // Autoboxing
alert("OK");
} else {
alert("Cmon, WTF!");
}
!(false)
is true
, but when you use create an instance of the Boolean
class, the !
operator applies to the object value, and object values are always truthy.
I believe EcmaScript 5 strict mode is changing the way this
is presented so the last example (false.not()
) will behave as one might naively expect when "use strict";
is added to the top of Boolean.prototype.not
in a valid ES5 interpreter.
With Number
s, comparisons using <
are OK and addition and other operators tend to work as expected. new Number(0)
and new Number(NaN)
have the same problems as new Boolean(false)
around conditions, and of course
alert(NaN === NaN); // false
var NAN = new Number(NaN);
alert(NAN === NAN); // true
and ===
and !==
compare by reference for all of String
, Number
, and Boolean
.
I'd say there's virtually no point, you almost never care whether you're dealing with a string
primitive or a String
object.
There are edge cases. For instance, a String
object is an actual object, you can add properties to it. This lets you do things like this:
function test(arg) {
arg.foo = "bar";
}
If calling code passes in a string
primitive:
var s1 = "str";
test(s1);
...arg
gets promoted to a String
object and gets a property added to it, but that String
object isn't used by anything after test
returns.
In contrast, if calling code passes in a String
object:
var s2 = new String("str");
test(s2);
...then the property is added to that object and the calling code can see it. Consider (live copy):
var s1, s2;
s1 = "str";
display("[Before] typeof s1.foo = " + typeof s1.foo);
test(s1);
display("[After] typeof s1.foo = " + typeof s1.foo);
s2 = new String("str");
display("[Before] typeof s2.foo = " + typeof s2.foo);
test(s2);
display("[After] typeof s2.foo = " + typeof s2.foo);
function test(arg) {
arg.foo = "bar";
}
Output:
[Before] typeof s1.foo = undefined [After] typeof s1.foo = undefined [Before] typeof s2.foo = undefined [After] typeof s2.foo = string
Note that s2.foo
is a string, but s1.foo
isn't (because s1
was a string primitive, the object created when we promoted it in test
has nothing to do with the calling code).
Is there any use case for this? Dunno. I'd say it would be an extremely edgy edge case if so.