Is changing the “spritePixelsToUnits” property from the meta file more efficient than using the “transform” option to resize a texture?

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-上瘾入骨i
-上瘾入骨i 2021-01-01 17:58

I\'m playing around with the unity and I\'m making a basic 2D game. I remember hearing in a tutorial that resizing textures using the "transform box" is inefficien

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