As I understood both Adapter and Proxy patterns make two distinct/different classes/objects compatible with each for communication. And bot
Difference between Adapter pattern and Proxy Pattern
ADAPTER PATTERN
PROXY PATTERN
UNDERSTANDING THROUGH CODE
class client{
public void main(){
//proxy pattern
IServer iserver = new proxy();
iserver.invoke();
//adapter pattern
IAdapter iadapter = new adapter();
iserver.iadapter();
}
}
class server implements IServer{
public void invoke(){}
}
class proxy implments IServer{
public void invoke(){}
}
class adapter implements IAdapter{
public void invoke(){}
}
Reference: Difference between Adapter pattern and Proxy Pattern
Adapter:
UML diagram:
You can find more details about this pattern with working code example in this SE post:
Difference between Bridge pattern and Adapter pattern
Proxy:
Proxy provide a surrogate or place holder for another object to control access to it.
UML diagram:
There are common situations in which the Proxy pattern is applicable.
For working code, have a look at tutorialspoint article on Proxy.
Key differences:
You can find more details about these patterns in sourcemaking articles of proxy and adapter articles.
Other useful articles: proxy by dzone
From here:
Adapter provides a different interface to its subject. Proxy provides the same interface.
You might think of an Adapter as something that should make one thing fit to another that is incompatible if connected directly. When you travel abroad, for example, and need an electrical outlet adapter.
Now a Proxy is an object of the same interface, and possibly the same base class (or a subclass). It only "pretends" to be (and behaves like) the actual object, but instead forwards the actual behavior (calculations, processing, data access, etc.) to an underlying, referenced object.
Extrapolating to the electrical analogy, it would be OK that the use of an adapter is visible to the client - that is, the client "knows" an adapter is being used - while the use of a proxy might more often be hidden, or "transparent" - the client thinks an actual object is being used, but it is only a proxy.