What is the correct way to create a new instance of a struct? Given the struct:
struct listitem {
int val;
char * def;
struct listitem * next;
};
The second way only works if you used
typedef struct listitem listitem;
before any declaration of a variable with type listitem
. You can also just statically allocate the structure rather than dynamically allocating it:
struct listitem newItem;
The way you've demonstrated is like doing the following for every int
you want to create:
int *myInt = malloc(sizeof(int));
struct listitem newItem; // Automatic allocation
newItem.val = 5;
Here's a quick rundown on structs: http://www.cs.usfca.edu/~wolber/SoftwareDev/C/CStructs.htm
It depends if you want a pointer or not.
It's better to call your structure like this :
typedef struct s_data
{
int a;
char *b;
// etc..
} t_data;
After to instanciate it for a no-pointer structure :
t_data my_struct;
my_struct.a = 8;
And if you want a pointer you need to malloc it like that :
t_data *my_struct;
my_struct = malloc(sizeof(t_data));
my_struct->a = 8
I hope this answers your question.