I am trying to connect to a socket.io-client using the following code:
Server:
// Load requirements
var http = require(\'http\'),
io = require(\'
you can use localhost. It works for me as well. You must use your ip address and port that works for you
Use the same version of socket io client and server. It will work perfectly.
Assuming you are using a socket.io version greater than 1.0, on the server, change this:
// Add a connect listener
io.sockets.on('connection', function(socket) {
console.log('Client connected.');
// Disconnect listener
socket.on('disconnect', function() {
console.log('Client disconnected.');
});
});
to this:
// Add a connect listener
io.on('connection', function(socket) {
console.log('Client connected.');
// Disconnect listener
socket.on('disconnect', function() {
console.log('Client disconnected.');
});
});
See the socket.io documentation reference here.
You don't want to be listening for this event only on already connected sockets. You want to listen for this event on any socket, even a newly created one.
Also, be very careful when reading socket.io code in random places on the internet. Some things changed significantly from v0.9 to v1.0 (I don't know if this was one of those things or not). You should generally always start with the socket.io documentation site first since that will always represent the latest version. Then, if looking at other internet references, make sure you only use articles that are later than mid-2014. If you don't know the vintage of an article, it's best not to rely on it without corroboration from a more recent article.
Also you need to add protocol with path.
change
var socket = io.connect('localhost:8080', {reconnect: true});
to
var socket = io.connect('http://localhost:8080', {reconnect: true});