I believe I am making a silly mistake. But I cannot figure it out.
I have an image named Default.png that I have added to my project. Now when I go to General and t
I tried everything here, deleted the .app and rebuilt each time, and nothing worked. I finally got fed up and switched back to the old style of launcher image specification (Project Settings Window -> General -> Launch Images -> Source -> Don't use asset catalogs.) That worked!
I had this problem as well. Make sure of a couple of things:
After I fixed the sizes the app compiled without errors but I think the most important thing is the aspect ratio.
The same error has been resolved by adding the exact sizes of launch images for different iOS devices.
Try looking at the code for "LaunchImage" and rename it to "Default"
In my case, with Xcode 7, the Images.xcassets
was missing from the Build Phases, under Copy Bundle Resources. Then I just added it manually and the problem was gone.
Check and compare carefully if your image size matches the expected size. In my case I was using a wrong size, but when correcting the project built fine.
Check this attached image to see where you can compare them