In the Windows applications I work on, we have a custom framework that sits directly above Win32 (don\'t ask). When we create a window, our normal practice is to put
SetWindowLongPtr was created to replace SetWindowLong in these instances. It's LONG_PTR parameter allows you to store a pointer for 32-bit or 64-bit compilations.
LONG_PTR SetWindowLongPtr(
HWND hWnd,
int nIndex,
LONG_PTR dwNewLong
);
Remember that the constants have changed too, so usage now looks like:
SetWindowLongPtr(hWnd, GWLP_USERDATA, this);
Also don't forget that now to retrieve the pointer, you must use GetWindowLongPtr:
LONG_PTR GetWindowLongPtr(
HWND hWnd,
int nIndex
);
And usage would look like (again, with changed constants):
LONG_PTR lpUserData = GetWindowLongPtr(hWnd, GWLP_USERDATA);
MyObject* pMyObject = (MyObject*)lpUserData;
The other alternative is SetProp/RemoveProp (When you are subclassing a window that already uses GWLP_USERDATA)
Another good alternative is ATL style thunking of the WNDPROC, for more info on that, see