How to use Objective-C utility methods (CC3Foundation.m) from Cocos3D static library in “mm” files (Objective-C++)?

后端 未结 0 535
别跟我提以往
别跟我提以往 2021-01-01 08:48

I\'m building a Cocos3D application that uses Cocos3D (Objective-C static lib) and Bullet Physics (C++ static lib) in iOS.

So most of my code files are ".mm"

相关标签:
回答
  • 消灭零回复
提交回复
热议问题