Play 2 Heroku startup with multiple dynos

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余生分开走
余生分开走 2021-01-01 05:36

I have a Play 2.x app up and running on Heroku with a single web dyno.

On startup, an Akka actor is triggered which itself schedules future jobs (e.g. sending push n

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  • 2021-01-01 06:09

    You can also get dyno name at runtime:

    String dyno = System.getenv("DYNO");
    

    so doing a check like this may also work:

    if(dyno.equals("web.1")) {
    
    }
    
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  • 2021-01-01 06:11

    If you run two web dynos, your global will be executed twice. Global is global to the process. When you scale your web process, you are running two processes. You have a couple options:

    • Use a different process (aka a singleton process) to run your global. The nice thing about Play is that you can have multiple GlobalSettings implementations. When you start your process, you specify the global you want to use with -Dapplication.global=YourSecondGlobal. In your procfile, then, you would have singleton: target/start -Dhttp.port=${PORT} ${JAVA_OPTS} -Dapplication.global=YourSecondGlobal. Start your web processes and singleton process and make sure singleton is scaled to 1.
    • Use a distributed semaphor to obtain a lock. Each process will then race to obtain a lock -- the one that wins will proceed and the others will fail. If you're using Postgres (as many people do on Heroku), an advisory lock is a good choice.
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