I am new to GoLang, coming from the Delphi, C++ world - admittedly very excited about this language, which I think is destined to become \"the next big thing\".
I am
All of the methods for a List
have *List
receivers: (http://golang.org/pkg/container/list/)
func (l *List) Back() *Element
func (l *List) Front() *Element
func (l *List) Init() *List
...
func (l *List) Remove(e *Element) interface{}
In your example l
is of type *List
, so there's no need to dereference them.
Suppose, instead, that you had something like this:
type A struct{}
func (a A) X() {
fmt.Println("X")
}
func (a *A) Y() {
fmt.Println("Y")
}
You are allowed to write:
a := A{}
a.X()
a.Y() // == (&a).Y()
Or you can do the following:
a := &A{}
a.X() // same like == (*a).X()
a.Y()
But it only works for method receivers. Go will not automatically convert function arguments. Given these functions:
func A(x *int) {
fmt.Println(*x)
}
func B(y int) {
fmt.Println(y)
}
This is invalid:
A(5)
You have to do this:
var x int
A(&x)
This is also invalid:
var y *int
B(y)
You have to do this:
B(*y)
Unlike C# or Java, when it comes to structs, Go does not make a distinction between reference and value types. A *List
is a pointer, a List
is not. Modifying a field on a List
only modifies the local copy. Modifying a field on a *List
modifies all "copies". (cause they aren't copies... they all point to the same thing in memory)
There are types which seem to hide the underlying pointer (like a slice contains a pointer to an array), but Go is always pass by value.