How to move the uiview from left to right and vice versa

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自闭症患者
自闭症患者 2021-01-01 05:43

Hi I am developing one application.In that i did the animation for one view to move from left to right and right to left and changing the values for labels contained in that

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5条回答
  • 2021-01-01 05:51

    try this

    First clik L to R

         CGRect basketTopFrame = Yourview.frame;
             basketTopFrame.origin.x = 115;
         [UIView animateWithDuration:0.3 delay:0.0 options:UIViewAnimationOptionCurveEaseIn animations:^{ Yourview.frame = basketTopFrame; } completion:^(BOOL finished){ }];
    

    then R To L

        CGRect napkinBottomFrame = Yourview.frame;
         napkinBottomFrame.origin.x = 0;
         [UIView animateWithDuration:0.3 delay:0.0 options: UIViewAnimationOptionCurveEaseOut animations:^{ Yourview.frame = napkinBottomFrame; } completion:^(BOOL finished){/*done*/}];
    
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  • 2021-01-01 05:51

    Use the below code,

    UIView * testView = [[UIView alloc] initWithFrame:CGRectMake(20.0f, 100.0f, 300.0f, 200.0f)];
    [testView setBackgroundColor:[UIColor blueColor]];
    [self.view addSubview:testView];
    
    [UIView animateWithDuration:0.3f
                          delay:0.0f
                        options:UIViewAnimationOptionRepeat | UIViewAnimationOptionAutoreverse
                     animations:^{
                         [testView setFrame:CGRectMake(0.0f, 100.0f, 300.0f, 200.0f)];
                     }
                     completion:nil];
    
    [testView release];
    

    And check the below link: http://mobile.tutsplus.com/tutorials/iphone/ios-sdk_uiview-animations/

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  • 2021-01-01 05:58

    Using Swift 4.2 and Swift 5

    Animate UIView from left to right or vice versa. 0 for Left to right and 1 for Right to left

    
    class AnimationView: UIView {
        enum Direction: Int {
            case FromLeft = 0
            case FromRight = 1
        }
    
        @IBInspectable var direction : Int = 0
        @IBInspectable var delay :Double = 0.0
        @IBInspectable var duration :Double = 0.0
        override func layoutSubviews() {
            initialSetup()
            UIView.animate(withDuration: duration, delay: delay, usingSpringWithDamping: 0.9, initialSpringVelocity: 0.2, options: .curveEaseIn, animations: {
                if let superview = self.superview {
                               if self.direction == Direction.FromLeft.rawValue {
                                   self.center.x += superview.bounds.width
                               } else {
                                   self.center.x -= superview.bounds.width
                               }
                           }
            })
        }
        func initialSetup() {
            if let superview = self.superview {
                if direction == Direction.FromLeft.rawValue {
                 self.center.x -= superview.bounds.width
                } else {
                    self.center.x += superview.bounds.width
                }
    
            }
        }
    }
    
    
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  • 2021-01-01 06:00

    when Button click UIView slide right to left and left to right.

    Global Declare NSString *string = @"one";

    - (void)viewDidLoad
    {
        [super viewDidLoad];
        stringslider = @"one";
    }
    
    Action Button "click"
    
    -(IBAction)slider:(id)sender{
        if ([stringslider isEqualToString:@"one"]) {
            [UIView animateWithDuration:0.2
                         animations:^{[sliderview setFrame:CGRectMake(205, [sliderview frame].origin.y, 116, 275)];
                         }
    
                         completion:nil];
            stringslider = @"two";
        }
     else if ([stringslider isEqualToString:@"two"]) {
            [UIView animateWithDuration:0.2
                             animations:^{[sliderview setFrame:CGRectMake(342, [sliderview frame].origin.y, 116, 275)];
                             }
             completion:nil];
            stringslider = @"one";
    
    }
    }
    
    
    easy uiview animation is done.
    
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  • 2021-01-01 06:05

    Try the following code, I'm using in my apps:

    CGRect rectLeft = btnLeft.frame;
    rectLeft.origin.x = rectLeft.origin.x + rectLeft.size.width;
    
    CGRect rectRight = btnRight.frame;
    rectRight.origin.x = rectRight.origin.x - rectRight.size.width;
    
    [UIView animateWithDuration:0.5 animations:^{
    
        btnLeft.frame = rectLeft;
        btnRight.frame = rectRight;
    
    } completion:nil];
    
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