I develop some iPhone apps for clients, but I prefer working on a Linux machine. I know that there are certain things you need to do on a machine running OS X, like build th
This seems to be give a good answer: Starting iPhone app development in Linux?, which provides a link to http://www.saurik.com/id/4. In theory, it's using gcc4, but the entire toolchain is a difficult replacement. But if you're really intent on doing this, it looks like at least some of it possible in Linux.
Well, there is GNUStep. A domain model and unit tests wouldn't be a problem at all. Creating some of the artwork could be done in Inkscape, which probably runs better on Linux than a Mac.