I am developing an UI application that creates a COM object along the way. The problem is, I want to \"move\" this COM object entirely on a different thread.
What I
Ah, I think I might know the problem now: it sounds like the VB6 COM object you are creating was registered as single-threaded, not apartment-threaded; this means that the object gets created on whichever thread is your app is the first to call CoInitialize().
This explain the behavior you are seeing: if you let your main thread CoInitialize() first, it becomes the "main thread" as far as COM is concerned, so the CoCreate ends up creating the object on it, even though it's CoCreated on a different thread. (This is only the case for single-threaded objects.)
But when you let your other thread CoInitialize() first, it is the "main thread" for COM, so the object gets created where you want it.
Can you change the threading model of your VB object to apartment instead of single? This would enable it to get created on the thread that calls CoCreate().
The problem is, I cannot change the threading model of the VB6 component since it is already used in other applications and it might damage it's behaviour.
...looks like that won't work for you. I guess you can check what the current threading model is, and if you can confirm that it's single, then you'll have an explanation for why it behaves the way it does, which might help you work with it.
--
So why does COM behave that way? - A: legacy compat issues. The Single Thread model is a holdover from before windows had threads in the first place, when every process had just one thread, and code didn't have to make any assumptions about synchronizations between objects within a process. To preserve this illusion and allow objects that were written assuming single-threaded COM to be used in a multithreaded environment, COM introduced the 'single' model, also known as 'legacy STA'. More details on this page, scroll down or search for "Legacy STA" for the details. COM basically puts all of these 'single' objects on the same [STA] thread - and uses whichever thread just happens to be the first to call CoInitialize. When you CoUninit and CoInit again on another thread, you're essentially restarting COM; so it's now the second thread that is the new "first thread to call CoInit", so that's why COM then ends up using that one...
(Legacy STA is such an old issue is was actually hard to track down any details; nearly all other articles mention apartment, free and both options; but there's rarely details about 'single'.)
Looks like your problem is that your COM component threading model is not specified in registry key InprocServer32. This means that object is considered as STA (single-threaded apartment) but will be loaded to main (or host) STA, not the STA that created it. This is the first thread that called CoInitialize
. To be created in same STA that called CoCreateInstance
you must create HKEY_LOCAL_MACHINE\SOFTWARE\Classes\CLSID\{Your CLSID}\InprocServer32@ThreadingModel
registry value and set it to Apartment
.
Quote from MSDN (InprocServer32 registry key documentation):
If ThreadingModel is not present or is not set to a value, the server is loaded into the first apartment that was initialized in the process. This apartment is sometimes referred to as the main single-threaded apartment (STA). If the first STA in a process is initialized by COM, rather than by an explicit call to CoInitialize or CoInitializeEx, it is called the host STA. For example, COM creates a host STA if an in-process server to be loaded requires an STA but there is currently no STA in the process.
I have finally achieved what I wanted! Adding a CoUninitialize call in the main UI thread, before creating the new thread has solved it. This happens because STA COM objects will be handled on the thread that first calls CoInitialize. Now all the calls to the objects methods are reported to be executed on the thread I created and the main window of the object (the COM component has a Form) is reported to belong to it too! (used WinSpy++ to test that).
There is still a question (and a problem) though..why does it behave this way? Everywhere I search on the internet I see answers telling that a STA COM component will be fully executed on the thread it is created on (provided that CoInitialize or CoInitializeEx with COINIT_APARTMENTTHREADED had been called before), no matter what. Why does it matter if I called CoInitialize on another thread before..that's just plain stupid in my opinion for Microsoft to do so :), plus it might damage the future behaviour of my application, as I stated before.
EDIT: The correct answer is the one posted by Frost. Thank you again.
The threads are running in parallel and that's what they are meant to do. you need to synchronize between the two threads if you want one object to wait for some operation on other thread to complete. Event object will serve for your purpose.
You need to choose Free Threading as the Threading Model of the COM class when creating it. With C++ ATL, this is an option in the wizard when you select New -> COM class (or something like it). In .NET languages, I think this is specified as an attribute in the class.
BTW, you don't need to call QueryInterface after CoCreateInstance (unless you need more than one interface pointer). Just pass the GUID of the interface you want as the 4th parameter to CoCreateInstance.