This is on the top of one of my crash reports. Is there any App Launch timeout limit determined by Apple? Any common workaround if so?
Elapsed total CPU time
I think it has to launch within 5 (or maybe 10) seconds or the iPhone assumes it has crashed.
Try to avoid loading a lot of stuff on your main thread at launch. If you need to load a lot of stuff do it on a background thread, like this:
- (void)startLoading
{
//call this in your app delegate instead of setting window.rootViewController to your main view controller
//you can show a UIActivityIndiocatorView here or something if you like
[self performSelectorInBackground:@selector(loadInBackground)];
}
- (void)loadInBackground
{
//do your loading here
//this is in the background, so don't try to access any UI elements
[self performSelectorOnMainThread:@selector(finishedLoading) withObject:nil waituntilDone:NO];
}
- (void)finishedLoading
{
//back on the main thread now, it's safe to show your view controller
window.rootViewController = viewController;
[window makeKeyAndVisible];
}