Application Specific Information: Application failed to launch in time (iOS)?

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伪装坚强ぢ
伪装坚强ぢ 2021-01-01 05:08

This is on the top of one of my crash reports. Is there any App Launch timeout limit determined by Apple? Any common workaround if so?

Elapsed total CPU time         


        
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  • 2021-01-01 05:35

    I think it has to launch within 5 (or maybe 10) seconds or the iPhone assumes it has crashed.

    Try to avoid loading a lot of stuff on your main thread at launch. If you need to load a lot of stuff do it on a background thread, like this:

    - (void)startLoading
    {
        //call this in your app delegate instead of setting window.rootViewController to your main view controller
        //you can show a UIActivityIndiocatorView here or something if you like
    
        [self performSelectorInBackground:@selector(loadInBackground)];
    }
    
    - (void)loadInBackground
    {
        //do your loading here
        //this is in the background, so don't try to access any UI elements
    
        [self performSelectorOnMainThread:@selector(finishedLoading) withObject:nil waituntilDone:NO];
    }
    
    - (void)finishedLoading
    {
        //back on the main thread now, it's safe to show your view controller
        window.rootViewController = viewController;
        [window makeKeyAndVisible];
    }
    
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