Hi i would like to check iPhone Device Version in iOS.
I mean , currently running device is iPhone 4 or iPhone 5.
I need to check the device , is that iPhone
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
#define IS_IPHONE_4 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 480.0f)
#define IS_IPHONE_5 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 568.0f)
#define IS_IPHONE_6 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 667.0f)
#define IS_IPHONE_6PLUS (IS_IPHONE && [[UIScreen mainScreen] nativeScale] == 3.0f)
#define IS_IPHONE_6_PLUS (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 736.0f)
#define IS_RETINA ([[UIScreen mainScreen] scale] == 2.0f)
Based on the answers of this question you could determined which model your are using by this:
NSString *deviceModel = [UIDevice currentDevice].model;
Results can be one of the values: iPod touch, iPhone, iPad, iPhone Simulator, iPad Simulator
For specific model which version you are using could be determined by creating a Category on UIDevice.h
class like this:
UIDevice+Utilities.h
#import <UIKit/UIKit.h>
@interface UIDevice (Utilities)
- (CGFloat)deviceModelVersion;
@end
UIDevice+Utilities.m
#import "UIDevice+Utilities.h"
#include <sys/types.h>
#include <sys/sysctl.h>
@implementation UIDevice (Utilities)
- (CGFloat)deviceModelVersion
{
size_t size;
sysctlbyname("hw.machine", NULL, &size, NULL, 0);
char *machine = malloc(size);
sysctlbyname("hw.machine", machine, &size, NULL, 0);
NSString *platform = [NSString stringWithUTF8String:machine];
free(machine);
if ([platform rangeOfString:@"iPhone"].location != NSNotFound)
{
return [[[platform stringByReplacingOccurrencesOfString:@"iPhone" withString:@""] stringByReplacingOccurrencesOfString:@"," withString:@"."] floatValue];
}
else if ([platform rangeOfString:@"iPad"].location != NSNotFound)
{
return [[[platform stringByReplacingOccurrencesOfString:@"iPad" withString:@""] stringByReplacingOccurrencesOfString:@"," withString:@"."] floatValue];
}
else if ([platform rangeOfString:@"iPod"].location != NSNotFound)
{
return [[[platform stringByReplacingOccurrencesOfString:@"iPod" withString:@""] stringByReplacingOccurrencesOfString:@"," withString:@"."] floatValue];
}
else if ([platform rangeOfString:@"i386"].location != NSNotFound || [platform rangeOfString:@"x86_64"].location != NSNotFound)
{
return -1.0; //Currently it is not possible (or maybe it is, but I do not know)
//which type of simulator device model version your app is running
//so I am returning -1.0 device model version for all simulators types
}
return 0.0;
}
@end
Example how to call function deviceModelVersion
:
CGFloat deviceModelVersion = [UIDevice currentDevice].deviceModelVersion;
Possible results could be 1.0, 1.1, ..., 2.0, 2.1, ..., 3.0, 3.1, .., 4.0, 4.1, .., 5.0, 5.1, ...
To determine if it is iPhone 5, you would have
deviceModel : "iPhone"
and
deviceModelVersion : >=5.0 and < 6.0
I actually found a #define that does the trick
#define IS_IPHONE_5 (fabs((double)[[UIScreen mainScreen] bounds].size.height - (double) 568) < DBL_EPSILON)
Add this code:
if(UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone){
if ([[UIScreen mainScreen] respondsToSelector: @selector(scale)]) {
CGSize result = [[UIScreen mainScreen] bounds].size;
CGFloat scale = [UIScreen mainScreen].scale;
result = CGSizeMake(result.width * scale, result.height * scale);
if(result.height == 960) {
NSLog(@"iPhone 4 Resolution");
resolution_number = 1;
}
if(result.height == 1136) {
NSLog(@"iPhone 5 Resolution");
}
}
else{
NSLog(@"Standard Resolution");
}
}
Add This Macros to your code:
#define HEIGHT_IPHONE_5 568
#define IS_IPHONE ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone)
#define IS_IPHONE_5 ([[UIScreen mainScreen] bounds ].size.height == HEIGHT_IPHONE_5 )
then just check whenever you needs..
if (IS_IPHONE_5) {
//Code for iPhone5
}else{
//Code for earlier version
}