I am working on a code that randomizes numbers. I put math.randomseed(os.time())
inside a loop. The code goes like this:
for i = 1, 1000 do
ma
Call math.randomseed
once at the start of the program. No point calling it in a loop.
Usually the first random values aren't truly random (but it never is truly random anyway, it's a pseudo-random number generator). First set a randomseed, then randomly generate it a few times. Try this code, for example:
math.randomseed( os.time() )
math.random() math.random() math.random()
for i = 1, 1000 do
j = math.random(i, row-one)
u[i], u[j] = u[j], u[i]
for k = 1, 11 do
file:write(input2[u[i]][k], " ")
end
file:write"\n"
end
However, you could try this from http://lua-users.org/wiki/MathLibraryTutorial:
-- improving the built-in pseudorandom generator
do
local oldrandom = math.random
local randomtable
math.random = function ()
if randomtable == nil then
randomtable = {}
for i = 1, 97 do
randomtable[i] = oldrandom()
end
end
local x = oldrandom()
local i = 1 + math.floor(97*x)
x, randomtable[i] = randomtable[i], x
return x
end
end