I am currently trying to implement a Swing component, inheriting from JLabel
which should simply represent a label that can be oriented vertically.
Begi
I've had a play with this, it wasn't working very well initially because the label bounds were exactly square and caused components to the right of the label to shift and become obscured. But I then realised that it was because I am using JGoodies FormLayout. If you use this layout manager, make sure you set the column size to "preferred" not "default". HTH.
I think it is off because you are translating about the wrong point.
the size of the object depends on what container you have this in, so while your preferred size might be what you want, your actual size isn't?
if you have this label in the CENTER of a BorderLayout, the size is always the full size of the container (minus north+south height, minus east+west width)
so don't you have to translate about the actual size, not preferred size?
I don't know if it is relevant by now, But while searching for the same thing, i found a very good implementation in the web, http://macdevcenter.com/pub/a/mac/2002/03/22/vertical_text.html
Check it out, it is an implementation over the TabbedPane with vertical text, See if it suites you purposes.
I got it to work now with a little help of a coworker. Basically I now have a field that indicates whether to swap height/width which is only active for the time when the original JLabel
does its painting.
private boolean needsRotate;
@Override
public Dimension getSize() {
if (!needsRotate) {
return super.getSize();
}
Dimension size = super.getSize();
switch (getDirection()) {
case VERTICAL_DOWN:
case VERTICAL_UP:
return new Dimension(size.height, size.width);
default:
return super.getSize();
}
}
@Override
public int getHeight() {
return getSize().height;
}
@Override
public int getWidth() {
return getSize().width;
}
@Override
protected void paintComponent(Graphics g) {
Graphics2D gr = (Graphics2D) g.create();
switch (getDirection()) {
case VERTICAL_UP:
gr.translate(0, getSize().getHeight());
gr.transform(AffineTransform.getQuadrantRotateInstance(-1));
break;
case VERTICAL_DOWN:
gr.transform(AffineTransform.getQuadrantRotateInstance(1));
gr.translate(0, -getSize().getWidth());
break;
default:
}
needsRotate = true;
super.paintComponent(gr);
needsRotate = false;
}