What I\'d like to do is write just Lazy C++ .lzz files and then have lzz run before a build to generate .cpp and .h files that will be built into the final application, sort
For make:
sourcecode.h sourcecode.cpp: sourcecode.lzz
<TAB>lazy-cpp sourcecode.lzz
fill in sourcecode.h, sourcecode.cpp, and lazy-cpp with the correct values. I don't know them.
Here is an example of how to do this... First you need to find the lzz
program, for that use the find_program
command:
find_program(LZZ_COMMAND lzz)
This sets LZZ_COMMAND
to the path of the compiler. Then use a CMake custom command to compile the LZZ file to their C++ header/implementation files:
add_custom_command(
OUTPUT ${output}
COMMAND ${LZZ_COMMAND} -o ${CMAKE_CURRENT_BINARY_DIR} ${filename})
That generates the files in the current build directory, in case you do out-of-source builds. You will also need to specify that the outputs are generated files:
set_source_files_properties(${output} PROPERTIES GENERATED TRUE)
Put that all together and you get a CMakeLists.txt file something like this:
cmake_minimum_required(VERSION 2.8)
project(lazy_test)
find_program(LZZ_COMMAND lzz)
function(lazy_compile filename)
get_filename_component(base ${filename} NAME_WE)
set(base_abs ${CMAKE_CURRENT_BINARY_DIR}/${base})
set(output ${base_abs}.cpp ${base_abs}.h)
add_custom_command(
OUTPUT ${output}
COMMAND ${LZZ_COMMAND} -o ${CMAKE_CURRENT_BINARY_DIR} ${filename})
set_source_files_properties(${output} PROPERTIES GENERATED TRUE)
endfunction()
lazy_compile(${CMAKE_CURRENT_SOURCE_DIR}/example.lzz)
add_executable(test example.cpp example.h)
You would probably also want to add include path and other options to lzz eventually. If you placed all the Lazy C++ stuff into a module file and included that from the CMakeLists.txt it would be a bit cleaner. But this is the basic idea.
I just wanted to share my CMakeLists.txt, which builds upon richq's script. The *.cpp and *.hpp files now properly depend on the *.lzz files. The *.lzz files are added to the project (which answers absense's question above) but kept separate from the generated files using the source_group command.
The only remaining dealbreaker for me is the inability to compile the current file for *.lzz files.
cmake_minimum_required(VERSION 2.8)
PROJECT(LzzTest)
find_program(LZZ_COMMAND lzz.exe)
# Syntax:
# add_lzz_file(<output> <lzz file>)
# Adds a build rule for the specified lzz file. The absolute paths of the generated
# files are added to the <output> list. The files are generated in the binary dir.
#
# TODO: Support for generating template files etc.
function(add_lzz_file output filename)
# Only process *.lzz files
get_filename_component(ext ${filename} EXT)
if(NOT ext STREQUAL ".lzz")
return()
endif()
set(header_extension "hpp")
get_filename_component(base ${filename} NAME_WE)
set(base_abs ${CMAKE_CURRENT_BINARY_DIR}/${base})
set(outfiles ${base_abs}.cpp ${base_abs}.${header_extension})
set(${output} ${${output}} ${outfiles} PARENT_SCOPE)
#message("outfiles=${outfiles}, DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/${filename}")
add_custom_command(
OUTPUT ${outfiles}
COMMAND ${LZZ_COMMAND}
-o ${CMAKE_CURRENT_BINARY_DIR} # output dir
-hx ${header_extension}
-sl -hl -il -tl -nl -x # insert #line commands w/ absolute paths
-sd -hd -id -td -nd # don't output files that didn't change
${CMAKE_CURRENT_SOURCE_DIR}/${filename}
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/${filename}"
)
set_source_files_properties(${outfiles} PROPERTIES GENERATED TRUE)
endfunction()
include_directories(${CMAKE_CURRENT_BINARY_DIR})
set(SOURCES
A.lzz
B.lzz
main.cpp
)
foreach(file ${SOURCES})
add_lzz_file(GENERATED_SOURCES ${file})
endforeach()
source_group("" FILES ${SOURCES})
source_group(generated FILES ${GENERATED_SOURCES})
add_executable(LzzTest ${SOURCES} ${GENERATED_SOURCES})