According to the draft C++0x standard, this code:
void simplethread()
{
boost::thread t(someLongRunningFunction);
// Commented out detach - terminate
The reason is largely historical. boost::thread
came first. The proposals for std::thread
were derived from boost::thread
and originally had the behavior that boost::thread
does now.
However during the standardization process a significant number of people wanted std::thread::~thread()
to join()
in the destructor if not already joined, instead of detach()
. The arguments were made for each side and the votes were taken. 50/50. More arguments were made and more votes were taken. Some people were swayed to the other position. But still 50/50.
Someone (I don't recall who) suggested terminate()
. Votes were taken and though it wasn't unanimous in favor (I couldn't vote for it), it did receive enough of a majority to be called consensus.
I imagine boost::thread
never changed because it had an installed user base and no one wants to unnecessarily break code for that user base.
Edit:
Ah, Rob points us to the original of this duplicate question and that answer points to N2802 which includes rationale.
I should also note that the original proposal for std::thread
had thread cancellation, and ~thread() would cancel the unjoined-thread and then detach it, which made a lot of sense. This code path would normally only be chosen when the parent thread was unwinding due to an exception.