my company has recently upgraded from VS2005 to VS2010. We have a huge project which uses a lot of modules which are being linked statically into the exe. But there seem to
I only know that I had such similar situations because of wrong using of Libraries with same name but with different architecture. lets say, I have an Dll (lets call it mydll.dll) for x86 and will import it into my project it will work. If I will do the same with x64 dll (same name mydll.dll) it will work. But if I want to include both libraries it is not allowed to only rename it into mydllx86.dll / mydllx64.dll. I CAN include now both libraries into Visual Studio. But when compiling it or restarting visual studio, one of both libraries will be unaccessable anymore.
In this case I perhaps it helps to have a look into library architecture and used namespaces / Api names.
Regards
We starting seeing this issue again after moving to Visual Studio 2015 (and also in VS2017). The problem only seems to exist in the following configuration:
Project (EXE)
--> Static Library A (Reference)
--> Static Library B (Specified in Linker->Additional Dependencies)
--> Static Library C (Not in solution, specified in Linker->Additional Dependencies)
There are several other projects in the solution that use A and B. When something in project B or C changes, many of these projects give LNK4099 warnings. In our case, the solution is to use the following:
Code Generation > Output Files > Program Database File Name: $(TargetDir)$(TargetName).pdb
Librarian > General > Output File: $(TargetDir)$(TargetName)$(TargetExt)
$(TargetDir) uses an absolute path versus the default $(OutDir) which in our case was relative. It seems that the correct path gets lost with multiple levels of indirection.
One interesting thing is if you switch the number of compile threads to 1, it doesn't appear to happen (maybe some kind of race condition within Visual Studio?).
You are pretty lost in that dialog if you are tinkering with Framework and References, those are settings that only apply to managed code. The term "reference" only applies to .NET assemblies. The linker doesn't support storing compiled managed code in a .lib. I'll work from the assumption that you actually are changing linker settings. If you make a change in library D then you also have to change its header file. Which in itself will be enough to get B and C rebuilt since one or more of their source code files should #include that header.
The only thing that Link Library Dependencies does is automatically make a .lib a dependency, same thing as Linker + Input, Additional Dependency setting. That however requires you to explicitly set the project dependencies. Right-click the B project, click Project Dependencies and tick D. Repeat for C. Repeat for A and tick B and C. Repeat for EXE and tick A.
This is rarely what you want, it makes the D library embedded into the B and C libraries. And B and C get embedded in A. The EXE now only has a dependency on A. It works, but it makes the .lib files unnecessarily beefy. And you have the problem you describe if you don't set the project dependencies properly, a rebuild of D doesn't cause it B and C to be relinked.
What you should do is not set dependencies between the .libs, they don't have any. Each can be built without the other .libs being present. A .lib is nothing but a bag of .obj files. All that's required is that you make all 4 .lib projects dependencies of the EXE project. That makes sure that they are built before the linker tries to link the EXE.
Have a look at following links:
Visual Studio 2010 not autolinking static libraries from projects that are dependencies as it should be supposed to
Behavior of Link Library Dependencies in 2010
Unresolved Externals When Build a VC++ Project with Chained Static Lib Dependencies
Flexible Project-to-Project References