In QML, how can I prevent a child element from inheriting the opacity from its parent? I want to set different opacity values for the parent and it\'s child element.
Actually, setting layer.enabled: true
for the parent element does the thing for me.
The whole element is rendered to the buffer, and opacity
is applied to the resulting buffer (to the whole layer at once).
See http://doc.qt.io/qt-5/qml-qtquick-item.html#layer.enabled-prop
Example code:
Rectangle {
width: 400
height: 200
opacity: 0.5
layer.enabled: true
Rectangle {
width: parent.width
height: parent.height
color: 'red'
}
Rectangle {
width: parent.width / 2
height: parent.height
color: 'blue'
}
}
That is a solution, but make sure that you know what you are doing when enabling layering.
Another possible solution would be using a shadereffect.
Thanks to peppe on #qt@freenode.
You can't. Items opacity value is relative to their parents one, so if you code something like
Rectangle {
color: "red"
opacity: 0.5
width: 200; height: 100
Rectangle {
color: "blue"
opacity: 1
width: 100; height: 100
}
}
You will see that the two rectangles have the same opacity.
You cannot prevent the child element from inheriting the opacity from its parent.
My personal work around is to change this:
Rectangle {
color: "red"
opacity: 0.5
width: 200; height: 100
Rectangle {
color: "blue"
opacity: 1
width: 100; height: 100
}
}
Into this:
Item {
width: 200; height: 100
Rectangle {
anchors.fill: parent
color: "red"
opacity: 0.5
}
Rectangle {
color: "blue"
opacity: 1
width: 100; height: 100
}
}
or this (only possible if the parent is a solid color):
Rectangle {
color: "#7FFF0000" // 50% transparent red
opacity: 0.5
width: 200; height: 100
Rectangle {
color: "blue"
opacity: 1
width: 100; height: 100
}
}