I\'m trying to cancel and then release a suspended timer but when I invoke \'dispatch_release\' on it, I immediately get EXC_BAD_INSTRUCTION.
Is this not a valid se
The reason it crashes is because of this code:
void
_dispatch_source_xref_release(dispatch_source_t ds)
{
if (slowpath(DISPATCH_OBJECT_SUSPENDED(ds))) {
// Arguments for and against this assert are within 6705399
DISPATCH_CLIENT_CRASH("Release of a suspended object");
}
_dispatch_wakeup(ds);
_dispatch_release(ds);
}
So, you can't release a dispatch_source_t
that has been suspended. You probably want to just not suspend it in resetTimer
I guess.
Whilst I can't find anything in the docs for why they have written it like this (and the comment alludes to the pros and cons being in a radar we'll never see), all I can do is refer to the docs where it says:
You can suspend and resume the delivery of dispatch source events temporarily using the dispatch_suspend and dispatch_resume methods. These methods increment and decrement the suspend count for your dispatch object. As a result, you must balance each call to dispatch_suspend with a matching call to dispatch_resume before event delivery resumes.
Whilst that doesn't say you can't release a dispatch source that's been suspended, it does say you have to balance each call so I'm assuming it's something along the lines of it's using a dispatch semaphore under-the-hood which have to be balanced before they can be released. That's just my guess though :-).
As for "can I invoke dispatch_suspend within a timer source's event_handler block". I'm pretty sure you can, yes, as per the docs for dispatch_suspend
:
The suspension occurs after completion of any blocks running at the time of the call.