I\'ve subclassed UITableViewCell
and in that class I apply a Pan gesture recogniser:
UIPanGestureRecognizer *panning = [[UIPanGestureRecognizer
Add the gesture recogniser On tableview. From that, you can get the cell object. From there you can handle the cell Functionality. For each gesture, there will be a begin, changed, end state. So, store the begin position.
CGPoint beginLocation = [gesture locationInView:tblView]; // touch begin state.
CGPoint endLocation = [gesture locationInView:tblView]; // touch end state.
Using this point, you can get the IndexPath
NSIndexPath *indexPath = [tblView indexPathForRowAtPoint:beginPoint];
From this indexpath, you can access the cell.
UITableViewCell *cell = [tableview cellForRowAtIndexPath : indexPath];
Using this Cell object, you can handle it.
Subclass the panning gesture recognizer and make it recognize only horizontal panning. There is a great WWDC 2010 video on the issue of custom gesture recognizers available. Actually there are two on that subject, check them out at https://developer.apple.com/videos/archive/:
Have you tried setting pannings
delegate property?
panning.delegate = /* class name with the delegate method in it */;
You'll also need to conform that class to UIGestureRecognizerDelegate.
Have you tried setting the bounces property to NO?