In *nix .so libraries, is there an entry point that\'s invoked by the system when the library is loaded and unloaded?
On a more practical note: if the .so was writte
You can use the __attribute__((constructor))
and __attribute__((destructor))
to execute code on load and unload of the shared library.
No, there is no equivalent to DllMain.
For JNI libraries, e.g. on Android, there may be a special entry JNI_OnLoad which is intended to fill JNI function table.
GCC defines special attribute constructor to allow some code to run on shared library load.
C++ guarantees that the constructors for global and static objects will be performed, no matter if the code that loaded the .so was aware of these classes, or had notion of construction.
Same holds for destructors, but there may be unhappy circumstances when at least some destructors have no chance to run - e.g. when there is a sigfault and exceptions are disabled.
The technique used is a little different, but the
construction/destruction of global objects is more or less built into
the dynamic loader. (Even under Windows, there's no need to go through
DllMain
. The global objects will be constructed/destructed correctly
anyway.)