Is there a TextWriter interface to the System.Diagnostics.Debug class?

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伪装坚强ぢ 2020-12-30 22:16

I\'m often frustrated by the System.Diagnostics.Debug.Write/WriteLine methods. I would like to use the Write/WriteLine methods familiar from the TextWriter class, so I ofte

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  • 2020-12-30 22:51

    Do you particularly need a whole TextWriter? While this is somewhat "quick and dirty" I suspect a static class with just a few methods would do perfectly well:

    public static class DebugEx
    {
        [Conditional("DEBUG")]
        public static void WriteLine(string format, params object[] args)
        {
            Debug.WriteLine(string.Format(format, args));
        }
    }
    

    or something similar.

    Mind you, I'd personally look at something like log4net to give more control over the output.

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  • 2020-12-30 22:55

    With C# 6 and later versions string interpolation is the answer for most formatting of strings. So the example would look like:

    Debug.WriteLine($"# entries {countOfEntries} for connection {connection}");
    
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  • 2020-12-30 23:07

    Here's a quick go at a TextWriter wrapper for System.Diagnostics.Debug:

    class TextWriterDebug : System.IO.TextWriter
    {
        public override System.Text.Encoding Encoding
        {
            get { return System.Text.Encoding.Default; }
        }
    
        //public override System.IFormatProvider FormatProvider
        //{ get; }
        //public override string NewLine
        //{ get; set; }
    
        public override void Close()
        {
            System.Diagnostics.Debug.Close();
            base.Close();
        }
    
        protected override void Dispose(bool disposing)
        {
            base.Dispose(disposing);
        }
    
        public override void Flush()
        {
            System.Diagnostics.Debug.Flush();
            base.Flush();
        }
    
        public override void Write(bool value)
        {
            System.Diagnostics.Debug.Write(value);
        }
    
        public override void Write(char value)
        {
            System.Diagnostics.Debug.Write(value);
        }
    
        public override void Write(char[] buffer)
        {
            System.Diagnostics.Debug.Write(buffer);
        }
    
        public override void Write(decimal value)
        {
            System.Diagnostics.Debug.Write(value);
        }
    
        public override void Write(double value)
        {
            System.Diagnostics.Debug.Write(value);
        }
    
        public override void Write(float value)
        {
            System.Diagnostics.Debug.Write(value);
        }
    
        public override void Write(int value)
        {
            System.Diagnostics.Debug.Write(value);
        }
    
        public override void Write(long value)
        {
            System.Diagnostics.Debug.Write(value);
        }
    
        public override void Write(object value)
        {
            System.Diagnostics.Debug.Write(value);
        }
    
        public override void Write(string value)
        {
            System.Diagnostics.Debug.Write(value);
        }
    
        public override void Write(uint value)
        {
            System.Diagnostics.Debug.Write(value);
        }
    
        public override void Write(ulong value)
        {
            System.Diagnostics.Debug.Write(value);
        }
    
        public override void Write(string format, object arg0)
        {
            System.Diagnostics.Debug.Write(string.Format(format, arg0));
        }
    
        public override void Write(string format, params object[] arg)
        {
            System.Diagnostics.Debug.Write(string.Format(format, arg));
        }
    
        public override void Write(char[] buffer, int index, int count)
        {
            string x = new string(buffer, index, count);
            System.Diagnostics.Debug.Write(x);
        }
    
        public override void Write(string format, object arg0, object arg1)
        {
            System.Diagnostics.Debug.Write(string.Format(format, arg0, arg1));
        }
    
        public override void Write(string format, object arg0, object arg1, object arg2)
        {
            System.Diagnostics.Debug.Write(string.Format(format, arg0, arg1, arg2));
        }
    
        public override void WriteLine()
        {
            System.Diagnostics.Debug.WriteLine(string.Empty);
        }
    
        public override void WriteLine(bool value)
        {
            System.Diagnostics.Debug.WriteLine(value);
        }
    
        public override void WriteLine(char value)
        {
            System.Diagnostics.Debug.WriteLine(value);
        }
    
        public override void WriteLine(char[] buffer)
        {
            System.Diagnostics.Debug.WriteLine(buffer);
        }
    
        public override void WriteLine(decimal value)
        {
            System.Diagnostics.Debug.WriteLine(value);
        }
    
        public override void WriteLine(double value)
        {
            System.Diagnostics.Debug.WriteLine(value);
        }
    
        public override void WriteLine(float value)
        {
            System.Diagnostics.Debug.WriteLine(value);
        }
    
        public override void WriteLine(int value)
        {
            System.Diagnostics.Debug.WriteLine(value);
        }
    
        public override void WriteLine(long value)
        {
            System.Diagnostics.Debug.WriteLine(value);
        }
    
        public override void WriteLine(object value)
        {
            System.Diagnostics.Debug.WriteLine(value);
        }
    
        public override void WriteLine(string value)
        {
            System.Diagnostics.Debug.WriteLine(value);
        }
    
        public override void WriteLine(uint value)
        {
            System.Diagnostics.Debug.WriteLine(value);
        }
    
        public override void WriteLine(ulong value)
        {
            System.Diagnostics.Debug.WriteLine(value);
        }
    
        public override void WriteLine(string format, object arg0)
        {
            System.Diagnostics.Debug.WriteLine(string.Format(format, arg0));
        }
    
        public override void WriteLine(string format, params object[] arg)
        {
            System.Diagnostics.Debug.WriteLine(string.Format(format, arg));
        }
    
        public override void WriteLine(char[] buffer, int index, int count)
        {
            string x = new string(buffer, index, count);
            System.Diagnostics.Debug.WriteLine(x);
    
        }
    
        public override void WriteLine(string format, object arg0, object arg1)
        {
            System.Diagnostics.Debug.WriteLine(string.Format(format, arg0, arg1));
        }
    
        public override void WriteLine(string format, object arg0, object arg1, object arg2)
        {
            System.Diagnostics.Debug.WriteLine(string.Format(format, arg0, arg1, arg2));
        }
    
    } // Ends class TextWriterDebug 
    
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  • 2020-12-30 23:10

    The function Debug.Print lets you use formatting and arguments.

    If you'd prefer to use a TextWriter interface, use the following wrapper class:

    public class DebugTextWriter : StreamWriter
    {
        public DebugTextWriter()
            : base(new DebugOutStream(), Encoding.Unicode, 1024)
        {
            this.AutoFlush = true;
        }
    
        sealed class DebugOutStream : Stream
        {
            public override void Write(byte[] buffer, int offset, int count)
            {
                Debug.Write(Encoding.Unicode.GetString(buffer, offset, count));
            }
    
            public override bool CanRead => false;
            public override bool CanSeek => false;
            public override bool CanWrite => true;
            public override void Flush() => Debug.Flush();
    
            public override long Length => throw bad_op;
            public override int Read(byte[] buffer, int offset, int count) => throw bad_op;
            public override long Seek(long offset, SeekOrigin origin) => throw bad_op;
            public override void SetLength(long value) => throw bad_op;
            public override long Position
            {
                get => throw bad_op;
                set => throw bad_op;
            }
    
            static InvalidOperationException bad_op => new InvalidOperationException();
        };
    }
    
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