Does anybody know how to modify the .spec
file created with the Makespec.py
of Pyinstaller such that it includes an image data in the _MEIPAS
To add an icon to the executable, you need to use the following:
python Makespec.py --icon=<FILE.ICO> yourprogram.py
Or, you can add the following directly to exe = EXE(...)
in the spec file
icon=<FILE.ICO>
This will add the file.ico to the executable's resources (Windows only), and it will show as the application icon. The a.datas append that you are using will add an icon to the internal resources which can be accessed inside the application via sys._meipass
. You can use this to add an icon at the top of the main window, for example.
Here is my spec file (Collector.spec
) I used for a simple python program called "Collector.py"
.
# -*- mode: python -*-
a = Analysis(['Collector.py'],
pathex=['C:\\Users\\vijay\\Python\\Collector'],
hiddenimports=[],
hookspath=None,
runtime_hooks=None)
a.datas += [('logo.png','C:\\Users\\vijay\\System\\icon\\logo.png','DATA')]
pyz = PYZ(a.pure)
exe = EXE(pyz,
a.scripts,
a.binaries,
a.zipfiles,
a.datas,
name='Collector.exe',
debug=False,
strip=None,
upx=True,
console=False , icon='C:\\Users\\vijay\\System\\icon\\logo.ico')
The line "a.datas += .... "
just above pyz variable holds the path to png image that will be displayed on various windows of my GUI application.
The "icon=...."
variable set inside exe variable, holds the path to ico image that will be displayed on Windows Desktop as the Desktop Icon.
You can now use what Max has done here in your main program (Collector.py
, for me).
Here is a snippet of my script Collector.py
, where I've made use of Max's Code:
path = self.resource_path("logo.png")
icon = wx.Icon(path, wx.BITMAP_TYPE_PNG)
self.SetIcon(icon)
Now, when I run pyinstaller Collector.spec
, I have both a Desktop Icon and an Icon for my Collector App windows.
Hope this helps!
This line should be added between a = Analysis(...)
and pyz = PYZ(a.pure)
lines.