Building iPhone Code using xcodebuild and running LLVM/Clang Static Analyzer

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抹茶落季
抹茶落季 2020-12-30 14:18

I followed the steps in Finding memory leaks with the LLVM/Clang Static Analyzer but I was unable to run static analyzer on my project.

When I try to run

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  • 2020-12-30 14:56

    I'm the author of the blog post that you reference in your question. If codelogic's comments are not enough to point you in the right direction you can wait until a bit later today and I will update the blog post with some more information about running xcodebuild against iPhone projects.

    -- Michael

    --

    Alright, I've updated the post with a section titled iPhone Usage. Hope this helps!

    Finding Memory Leaks With The LLVM/Clang Static Analyzer

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  • 2020-12-30 15:03

    It looks strange but I've switched active Configuration to Debug EVERYWHERE but still got same error (like Release is active). Xcode 3.1.3 version.

    I was able to fix problem just after removing Release configuration at all from active target.

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  • 2020-12-30 15:04

    It can be tricky to set the base sdk. I like this approach:

    I would have sworn that I had already set the sdk via the more traditional 'Build' tab, but hey... The 'Build' tab approach failed me (who know what I did wrong), but this worked great.

    Good luck.

    [Edit - I just visited the link posted in the Question - which repeats, but does not emphasize, what I'm claiming here.]

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  • 2020-12-30 15:05

    I haven't used the tool in question but the issue you're seeing appears to be a bothced xcodebuild command. Ensure that your target is the Simulator and not the device (-target command line argument).

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