I\'m trying to draw a circle on an image which placed as res/drawable/schoolboard.png
. the image fills the activity background. the following does not work:
There are some errors in your code:
first of thing you cannot give reference Id for drawable in findViewById
so I think you mean something like that
ImageView imageView = (ImageView)findViewById(R.id.schoolboard_image_view);
schoolboard_image_view
is the image id in your xml layout (check your layout for the right id)
BitmapFactory.Options myOptions = new BitmapFactory.Options();
myOptions.inDither = true;
myOptions.inScaled = false;
myOptions.inPreferredConfig = Bitmap.Config.ARGB_8888;// important
myOptions.inPurgeable = true;
Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.schoolboard,myOptions);
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setColor(Color.BLUE);
Bitmap workingBitmap = Bitmap.createBitmap(bitmap);
Bitmap mutableBitmap = workingBitmap.copy(Bitmap.Config.ARGB_8888, true);
Canvas canvas = new Canvas(mutableBitmap);
canvas.drawCircle(60, 50, 25, paint);
ImageView imageView = (ImageView)findViewById(R.id.schoolboard_image_view);
imageView.setAdjustViewBounds(true);
imageView.setImageBitmap(mutableBitmap);
Please make sure to use the right image Id for:
ImageView imageView = (ImageView)findViewById(R.id.schoolboard_image_view);
First of all you need to create a new bitmap, because bitmap from BitmapFactory.decodeResource() method is immutable. You can do this with the following code:
Bitmap canvasBitmap = Bitmap.createBitmap([bitmap_width], [bitmap_height], Config.ARGB_8888);
Use this bitmap in Canvas constructor. Then draw your bitmap on canvas.
Canvas canvas = new Canvas(canvasBitmap);
canvas.drawBitmap(bitmap, 0, 0, bitmapPaint);
canvas.drawCircle(60, 50, 25, paint);
Also R.drawable.schoolboard is not a correct view id.
ImageView imageView = (ImageView)findViewById(R.drawable.schoolboard);