I wanna customize the toggle state of the toggle button in wpf. I want to set a image to the toggle button when it is on and set another image when it is off. TO do so, i th
This answer will help you. In there I took a ToggleButton and styled it to look as the ToggleButton in a TreeView (the + / - part to expand collapse nodes). You'll just need to change the paths that draw the - and + signs, to show your images instead.
Here goes personalized to you, just put an image called "on.jpg" and another one called "off.jpg" under your C:\ directory, and it should work by just copy/pasting into your window:
<Window.Resources>
<SolidColorBrush x:Key="GlyphBrush" Color="#444" />
<ControlTemplate x:Key="toggleButtonTemplate" TargetType="ToggleButton">
<Grid
Width="15"
Height="13"
Background="Transparent">
<Image x:Name="ExpandImage"
Source="C:\off.jpg"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Margin="1,1,1,1" />
</Grid>
<ControlTemplate.Triggers>
<Trigger Property="IsChecked"
Value="True">
<Setter Property="Source"
TargetName="ExpandImage"
Value="C:\on.jpg"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
<Style x:Key="toggleButtonStyle" TargetType="ToggleButton">
<Setter Property="Template" Value="{StaticResource toggleButtonTemplate}" />
</Style>
</Window.Resources>
<Grid>
<ToggleButton Style="{StaticResource toggleButtonStyle}" />
</Grid>
Here is a ToggleButton with 3 images and a popup:
The images are stored in resources as BitmapImage in order to avoid changing Visuals on trigers.
The image files have to be added to resources and then, the files added to the "Resoruces" folder in the project have to be marked as BuildAction = Resource.
It also applies an opacity to the Image control when the ToggleButton IsEnabled = false;
Code:
<ToggleButton
x:Name="btnToggleImage"
Margin="5"
Width="50"
Height="50"
>
<ToggleButton.Resources>
<BitmapImage x:Key="imgNormal" UriSource="/YOURPROJECTNAME;component/Resources/YourUncheckedImage.png"/>
<BitmapImage x:Key="imgHover" UriSource="/YOURPROJECTNAME;component/Resources/YourHoverImage.png"/>
<BitmapImage x:Key="imgChecked" UriSource="/YOURPROJECTNAME;component/Resources/YourCheckedImage.png"/>
</ToggleButton.Resources>
<ToggleButton.Style>
<Style TargetType="ToggleButton">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ToggleButton">
<Image
x:Name="PART_Image"
Source="{StaticResource imgNormal}"
/>
<ControlTemplate.Triggers>
<Trigger Property="IsChecked" Value="true">
<Setter TargetName="PART_Image" Property="Source" Value="{StaticResource imgChecked}"/>
</Trigger>
<Trigger Property="IsMouseOver" Value="true">
<Setter TargetName="PART_Image" Property="Source" Value="{StaticResource imgHover}"/>
</Trigger>
<Trigger Property="IsEnabled" Value="false">
<Setter TargetName="PART_Image" Property="Opacity" Value="0.6"/>
</Trigger>
</ControlTemplate.Triggers>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</ToggleButton.Style>
</ToggleButton>
<Popup
x:Name="popup1"
PlacementTarget="{Binding ElementName=btnToggleImage}"
PopupAnimation="Slide"
IsOpen="{Binding ElementName=btnToggleImage, Path=IsChecked, Mode=TwoWay}"
StaysOpen="False"
MinWidth="{Binding ElementName=btnToggleImage, Path=Width}">
<Grid Background="{DynamicResource {x:Static SystemColors.ControlBrushKey}}">
<!--<ItemsPresenter/>-->
<Label Content="Hello Wolrd!"/>
</Grid>
</Popup>
The issue here is because you are using Image
resources. The Image
in your resources is a concrete instance of a control. It can only be in one place at a time. So when you have more than one item in your list...
This should work for you:
<Style x:Key="OnOffToggleImageStyle" TargetType="ToggleButton">
<Style.Triggers>
<Trigger Property="IsChecked" Value="True">
<Setter Property="Content">
<Setter.Value>
<Image Source="C:\ON.jpg" />
</Setter.Value>
</Setter>
</Trigger>
<Trigger Property="IsChecked" Value="False">
<Setter Property="Content">
<Setter.Value>
<Image Source="C:\OFF.jpg" />
</Setter.Value>
</Setter>
</Trigger>
</Style.Triggers>
</Style>
Note that you can improve the performance of this by using an ImageSource
for each image file in your resources, then referencing this in the Image
. This effectively means that each image is only loaded once from disk, rather than 2*N times (where N is the number of items in your list.)
Like Drew Noakes said, in my snippte there were only two images. So only two items were working properly. I solved this issue with the following snippet.
<ToggleButton
Grid.Row="0" Grid.Column="2" Grid.RowSpan="2"
VerticalAlignment="Center" HorizontalAlignment="Center"
IsChecked="{Binding Status}"
Width="100" Height="35">
<ToggleButton.Resources>
<Image x:Key="OnImage" Source="C:\ON.jpg" />
<Image x:Key="OffImage" Source="C:\OFF.jpg" />
</ToggleButton.Resources>
<ToggleButton.Style>
<Style TargetType="ToggleButton">
<Style.Triggers>
<Trigger Property="IsChecked" Value="True">
<Setter Property="Content" Value="{StaticResource OnImage}">
</Setter>
</Trigger>
<Trigger Property="IsChecked" Value="False">
<Setter Property="Content" Value="{StaticResource OffImage}">
</Setter>
</Trigger>
</Style.Triggers>
</Style>
</ToggleButton.Style>
</ToggleButton>
Simple, I moved the triggers in to the data template. Dunno whether this is the correct answer thou'. Seems to be working