Lets say we have a class hierarchy. At the bottom we have Base and at the top Derived. How to determine object class even if it is converted to base class pointer.
If all you want to do is find if b
actually points to Derived
, just use dynamic_cast()
:
if (dynamic_cast<Derived*>(b)) { ... }
dynamic_cast
returns a null pointer if the actual runtime type of the object pointed to by b
is not Derived
(or a class derived from Derived
). Unlike the name()
member of std::type_info
, this is compiler-invariant.
Note that this only works if Base
has at least one virtual member functions. Which it should anyway, since you're manipulating types derived from it through a base pointer, so it should have a virtual destructor.
make sure the base class has at least one virtual method, include <typeinfo>
and use your current code just with an additional dereferencing, typeid(*b).name()
.
typeid
call is the one place in C++ where you can dereference a nullpointer with well-defined behavior, which implies that it can throw an exception:
C++11 §5.2.8/2:
“If the glvalue expression is obtained by applying the unary*
operator to a pointer and the pointer is a null pointer value (4.10), thetypeid
expression throws thestd::bad_typeid
exception (18.7.3).”