I have a NetworkImage and I\'d like to know when it\'s finished loading. How do I do that?
You Could use the loadingBuilder
which provides feature from flutter for Image.Network
The following sample uses loadingBuilder
to show a CircularProgressIndicator
while an image loads over the network.
Image.network(
'https://example.com/image.jpg',
loadingBuilder: (BuildContext context, Widget child,
ImageChunkEvent loadingProgress) {
if (loadingProgress == null) return child;
return Center(
child: CircularProgressIndicator(
value: loadingProgress.expectedTotalBytes != null
? loadingProgress.cumulativeBytesLoaded /
loadingProgress.expectedTotalBytes
: null,
),
);
},
)
I find this method in flutter official demo,wish help you.
import 'dart:async';
import 'package:flutter/material.dart';
void _imageLoad() async {
String imageName = "";
Image downloadImage = new Image.network(imageName);
final ImageStream stream = downloadImage.image.resolve(ImageConfiguration.empty);
final Completer<void> completer = Completer<void>();
stream.addListener((ImageInfo info, bool syncCall) => completer.complete());
await completer.future;
if (mounted) {
//do sth
}
}
You can resolve
to get an ImageStream
and addListener
to the ImageStream
import 'package:flutter/material.dart';
void main() {
runApp(new MyApp());
}
class MyApp extends StatefulWidget {
State createState() => new MyAppState();
}
class MyAppState extends State<MyApp> {
Image _image = new Image.network(
'https://flutter.io/images/flutter-mark-square-100.png',
);
bool _loading = true;
@override
void initState() {
_image.image.resolve(new ImageConfiguration()).addListener((_, __) {
if (mounted) {
setState(() {
_loading = false;
});
}
});
}
@override
Widget build(BuildContext context) {
return new MaterialApp(
home: new Scaffold(
body: new Center(
child: _loading ? new Text('Loading...') : _image,
),
),
);
}
}
thank you for your comment thats help to resolve the situation that how to know if the image is loaded or not hope that help
I use a StatefulWidget need a editing depend on your AffichScreen
situation :
-i have an url that i enter
-if url is correct affich the image if not affich an icon
-if empty affich a Text()
-precacheImage check if the url is correct if not give an error
-and change _loadingimage(bool) to false to affich the icon eror
-i use a NetworkImage to check with precacheImage and before
-affich use a Image.network
bool _loadingimage;
ImageProvider _image;
Image _imagescreen;
@override
void initState() {
_loadingimage = true;
_imageUrlfocusNode.addListener(_updateImageUrl);
super.initState();
}
@override
void dispose() {
_imageUrlfocusNode.removeListener(_updateImageUrl);
_quantityfocusNode.dispose();
_imageUrlConroller.dispose();
_imageUrlfocusNode.dispose();
super.dispose();
}
void _updateImageUrl() {
setState(() {
_image = NetworkImage(_imageUrlConroller.text);
});
if (!_imageUrlfocusNode.hasFocus) {
if (_imageUrlConroller.text.isNotEmpty) {
setState(() {
loadimage();
});
}
}
}
void loadimage() {
_loadingimage = true;
precacheImage(_image, context, onError: (e, stackTrace) {
// log.fine('Image ${widget.url} failed to load with error $e.');
print('error $e');
setState(() {
_loadingimage = false;
print(_loadingimage);
});
});
if (_loadingimage == true) {
_imagescreen = Image.network(
_imageUrlConroller.text,
fit: BoxFit.fill,
);
}
}
Container(
width: 100,
height: 100,
margin: EdgeInsets.only(top: 13, right: 11),
decoration: BoxDecoration(
border: Border.all(
width: 1,
color: Colors.grey,
),
),
child:_imageUrlConroller.text.isEmpty
? Text('enter an url')
: !_loadingimage
? Container(
child: Icon(Icons.add_a_photo),
)
: Container(
child: _imagescreen,
),
),
You can do it, with an ImageStreamListener. The first Parameter of the ImageStreamListener is an ImageListener Callback which is called, when the image is fully loaded.
var _image = NetworkImage("URL");
_image.resolve(ImageConfiguration()).addListener(
ImageStreamListener(
(info, call) {
print('Networkimage is fully loaded and saved');
// do something
},
),
);