What are the differences between QThreads and QRunnable ?
When should I use QThread and when QRunnable ?
The QRunnable
class and the QtConcurrent::run()
function are well suited to situations where we want to perform some background processing in one or more
secondary threads without needing the full power and flexibility provided by
QThread.
from "Advanced Qt Programming: Creating Great Software with C++ and Qt 4" by Mark Summerfield
QThread can run an event loop, QRunnable doesn't have one so don't use it for tasks designed to have an event loop. Also, not being a QObject, QRunnable has no built-in means of explicitly communicating something to other components; you have to code that by hand, using low-level threading primitives (like a mutex-guarded queue for collecting results, etc.). Using QThread you can use signals and slots which are thread safe.
Choosing between using QThreadPool and QThread
The Qt framework offers many tools for multithreading. Picking the right tool can be challenging at first, but in fact, the decision tree consists of just two options: you either want Qt to manage the threads for you, or you want to manage the threads by yourself. However, there are other important criteria:
Tasks that don’t need the event loop. Specifically, the tasks that are not using signal/slot mechanism during the task execution. Use: QtConcurrent and QThreadPool + QRunnable.
Tasks that use signal/slots and therefore need the event loop. Use: Worker objects moved to + QThread.
Refer the link for detailed description: nice read on qt threading