What are the pro\'s and con\'s of maintaining a pool of frequently used objects and grab one from the pool instead of creating a new one. Something like string interning exc
It entirely depends on how expensive your objects are to create, compared to the number of times you create them... for instance, objects that are just glorified structs (e.g. contain only a couple of fields, and no methods other than accessors) can be a real use case for pooling.
A real life example: I needed to repetitively extract the n highest ranked items (integers) from a process generating a great number of integer/rank pairs. I used a "pair" object (an integer, and a float rank value) in a bounded priority queue. Reusing the pairs, versus emptying the queue, throwing the pairs away, and recreating them, yielded a 20% performance improvement... mainly in the GC charge, because the pairs never needed to be reallocated throughout the entire life of the JVM.