HI all
I want to make one app for iPhone 2.2.* and for version 3.0. Some method in 2.2* is deprecated in 3.0. ( like UITableViewCell setText and setLabel )
I
You will need to use pre-processor directives for the conditional compilation such as __IPHONE_3_0 and build two separate executables.
For example:
#ifdef __IPHONE_3_0 // code specific to version 3 #else // code specific to version 2 #end
If you need to detect the version at run-time you can use [[UIDevice currentDevice] systemVersion]. It returns the string with the current version of the iPhone OS.
Alternate solution, just check using respondsToSelector. For example-
CGSize expectedLabelSize;
if ([subTitle respondsToSelector:@selector(sizeWithAttributes:)])
{
expectedLabelSize = [subTitle sizeWithAttributes:@{NSFontAttributeName:subTitleLabel.font}];
}else{
expectedLabelSize = [subTitle sizeWithFont:subTitleLabel.font constrainedToSize:subTitleLabel.frame.size lineBreakMode:NSLineBreakByWordWrapping];
}
As mentioned in the other referenced thread, while you can use pre-processor directives to generate two applications from one code base, you will still need two applications (one for 2.x and one for 3.x)
A compile time directive cannot be used to make a run time decision.
There's more detail in the other thread.