When I set the transform property of my CALayer with a CATransform3DRotate, the layer is properly rotated. However, the edges of the layer are jagged and not anti-aliased. I
I just did a post on this for images. Maybe it will help.
I found a few tricks that help and setting just a border did not do what I thought it would. What you can do is set a few settings to help with interpolation, rasterizing, and the rasterisationScale.
See if something from this code helps:
UIImage * img =[UIImage imageWithData:[NSData dataWithContentsOfFile:[[[NSBundle mainBundle ] resourcePath ] stringByAppendingPathComponent:@"AliasImage.png" ] ] ];
CGRect imageRect = CGRectMake( 0 , 0 , img.size.width + 4 , img.size.height + 4 );
UIGraphicsBeginImageContext( imageRect.size );
[img drawInRect:CGRectMake( imageRect.origin.x + 2 , imageRect.origin.y + 2 , imageRect.size.width - 4 , imageRect.size.height - 4 ) ];
CGContextSetInterpolationQuality( UIGraphicsGetCurrentContext() , kCGInterpolationHigh );
img = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
[aliasImage setImage:img ];
aliasImage.transform = CGAffineTransformScale(aliasImage.transform , 0.45 , 0.45 );
aliasImage.layer.shouldRasterize = YES;
aliasImage.layer.rasterizationScale = 0.45;
aliasImage.layer.edgeAntialiasingMask = kCALayerLeftEdge | kCALayerRightEdge | kCALayerBottomEdge | kCALayerTopEdge;
aliasImage.clipsToBounds = NO;
aliasImage.layer.masksToBounds = NO;
I have some examples posted here
As of iOS7, this is now finally possible on a per-layer basis and without any ugly hacks like transparent pixels or workarounds like rasterization:
layer.allowsEdgeAntialiasing = YES;
Interestingly, this is not covered by the official CALayer documentation, but is definitely a public API. See the iOS7 API diffs and Peter Steinberger's great write-up on Hidden Gems and Workarounds in iOS7.