let config = Realm.Configuration(
// Set the new schema version. This must be greater than the previously used
// version (if you\'ve never set a
I had a similar issue happening where my app would crash despite the fact that I added the default migration code in didFinishLaunchingWithOptions
The problem was that I was indeed initializing an instance of Realm in my first view controller as a class level property. So removing that class level realm object from my first ViewController fixed the issue.
import UIKit
import RealmSwift
class ViewController: UIViewController{
let db = try! Realm() // Removing this solved my issue
func doSomething(){
let db = try! Realm() // Placed this here instead
}
}
I instead created the object inside the function that needed it, which is a better approach anyway.
As long as you're in local development only, I'd recommend to reset your Realm database instead of doing a migration. Migrations are the way to go, if you have already shipped a version of your app with another schema and want to keep user data.
You can delete the database by deleting the app from the simulator or the device. Alternatively you can use NSFileManager to delete the Realm file before accessing the database.
let defaultPath = Realm.Configuration.defaultConfiguration.path!
try NSFileManager.defaultManager().removeItemAtPath(defaultPath)
I find best solution:
You need add Realm migration code before didFinishLaunchingWithOptions
in willFinishLaunchingWithOptions
func application(_ application: UIApplication, willFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
RealmManager.shared.configureRealm()
return true
}
Make sure you don't try to instantiate instance of Realm() before migration config is set in application(application:didFinishLaunchingWithOptions:)
. When it crashes check execution stack to find which instance raised exception. I had the same error, in my case Realm instance in one of my view controllers were instantiated before migration block was set.
Good luck
I also had this issue happening where my app would crash despite the fact that I added the default migration code in didFinishLaunchingWithOptions
As already stated here, the problem was that I was initializing an instance of Realm in my first view controller as a class level property.
BUT I couldn't just remove this instance and put it in the viewDidLoad, as I needed to use it in several functions.
The solution was actually to add the 'lazy' keyword, so the migration can be done before the initialization, as I found over here: https://www.selmanalpdundar.com/solution-of-realm-migration-error-code-10.html
import UIKit
import RealmSwift
class ViewController: UIViewController {
lazy var realm = try! Realm() //added lazy and changed let to var
}
I often get the same fatal error too. This usually happens when you make changes to Realm Objects with a "Primary Keys". The quickest and most easy fix is to simply delete the app from the device or simulator - then run your project again.