Is there a convenient way to get the index of the current container entry in a C++11 foreach loop, like enumerate
in python:
for idx, obj in enu
A good implementation of the feature you are requested can be found here:
https://github.com/ignatz/pythonic
The idea behind is, that you build a wrapper struct with a custom iterator that does the counting. Below is a very minimal exemplary implementation to illustrate the idea:
#include <iostream>
#include <vector>
#include <tuple>
// Wrapper class
template <typename T>
class enumerate_impl
{
public:
// The return value of the operator* of the iterator, this
// is what you will get inside of the for loop
struct item
{
size_t index;
typename T::value_type & item;
};
typedef item value_type;
// Custom iterator with minimal interface
struct iterator
{
iterator(typename T::iterator _it, size_t counter=0) :
it(_it), counter(counter)
{}
iterator operator++()
{
return iterator(++it, ++counter);
}
bool operator!=(iterator other)
{
return it != other.it;
}
typename T::iterator::value_type item()
{
return *it;
}
value_type operator*()
{
return value_type{counter, *it};
}
size_t index()
{
return counter;
}
private:
typename T::iterator it;
size_t counter;
};
enumerate_impl(T & t) : container(t) {}
iterator begin()
{
return iterator(container.begin());
}
iterator end()
{
return iterator(container.end());
}
private:
T & container;
};
// A templated free function allows you to create the wrapper class
// conveniently
template <typename T>
enumerate_impl<T> enumerate(T & t)
{
return enumerate_impl<T>(t);
}
int main()
{
std::vector<int> data = {523, 1, 3};
for (auto x : enumerate(data))
{
std::cout << x.index << ": " << x.item << std::endl;
}
}
What about a simple solution like:
int counter=0;
for (auto &val: container)
{
makeStuff(val, counter);
counter++;
}
You could make a bit more "difficult" to add code after the counter by adding a scope:
int counter=0;
for (auto &val: container)
{{
makeStuff(val, counter);
}counter++;}
As @graham.reeds pointed, normal for
loop is also a solution, that could be as fast:
int counter=0;
for (auto it=container.begin(); it!=container.end(); ++it, ++counter)
{
makeStuff(val, counter);
}
And finally, a alternative way using algorithm:
int counter = 0;
std::for_each(container.begin(), container.end(), [&counter](int &val){
makeStuff(val, counter++);
});
Note: the order between range loop and normal loop is guaranteed by the standard 6.5.4. Meaning the counter is able to be coherent with the position in the container.
If you have access to Boost it's range adaptors can be used like this:
using namespace boost::adaptors;
for (auto const& elem : container | indexed(0))
{
std::cout << elem.index() << " - " << elem.value() << '\n';
}
Source (where there are also other examples)
If you need the index then a traditional for works perfectly well.
for (int idx=0; idx<num; ++idx)
{
// do stuff
}
C++17 and structured bindings makes this look OK - certainly better than some ugly mutable lambda with a local [i = 0](Element&) mutable
or whatever I've done before admitting that probably not everything should be shoehorned into for_each()
et al. - and than other solutions that require a counter with scope outside the for
loop.
for (auto [it, end, i] = std::tuple{container.cbegin(), container.cend(), 0};
it != end; ++it, ++i)
{
// something that needs both `it` and `i`ndex
}
You could make this generic, if you use this pattern often enough:
template <typename Container>
auto
its_and_idx(Container&& container)
{
using std::begin, std::end;
return std::tuple{begin(container), end(container), 0};
}
// ...
for (auto [it, end, i] = its_and_idx(foo); it != end; ++it, ++i)
{
// something
}
C++ Standard proposal P2164 proposes to add views::enumerate
, which would provide a view of a range giving both reference-to-element and index-of-element to a user iterating it.
We propose a view
enumerate
whose value type is astruct
with 2 membersindex
andvalue
representing respectively the position and value of the elements in the adapted range.[ . . .]
This feature exists in some form in Python, Rust, Go (backed into the language), and in many C++ libraries:
ranges-v3
,folly
,boost::ranges
(indexed
).The existence of this feature or lack thereof is the subject of recurring stackoverflow questions.
Hey, look! We're famous.