I am trying to get all files from folder this way:
try
{
string[] files = Directory.GetFiles(folderBrowserDialog1.SelectedPath, \"*.*\", SearchOption.All
see SafeFileEnumerator on this other post. I have used the SafeFileEnumerator code in the past with success. It prevents loosing the entire enumeration when you simply don't have access to a single file so you are still able to iterate through the files that you can access.
EDIT: The version I have is slightly different from the one I linked to so let me share the version I have.
public static class SafeFileEnumerator
{
public static IEnumerable<string> EnumerateDirectories(string parentDirectory, string searchPattern, SearchOption searchOpt)
{
try
{
var directories = Enumerable.Empty<string>();
if (searchOpt == SearchOption.AllDirectories)
{
directories = Directory.EnumerateDirectories(parentDirectory)
.SelectMany(x => EnumerateDirectories(x, searchPattern, searchOpt));
}
return directories.Concat(Directory.EnumerateDirectories(parentDirectory, searchPattern));
}
catch (UnauthorizedAccessException ex)
{
return Enumerable.Empty<string>();
}
}
public static IEnumerable<string> EnumerateFiles(string path, string searchPattern, SearchOption searchOpt)
{
try
{
var dirFiles = Enumerable.Empty<string>();
if (searchOpt == SearchOption.AllDirectories)
{
dirFiles = Directory.EnumerateDirectories(path)
.SelectMany(x => EnumerateFiles(x, searchPattern, searchOpt));
}
return dirFiles.Concat(Directory.EnumerateFiles(path, searchPattern));
}
catch (UnauthorizedAccessException ex)
{
return Enumerable.Empty<string>();
}
}
}
Example Usage:
foreach(string fileName in SafeFileEnumerator.EnumerateFiles(folderPath, "*" + extension, SearchOption.AllDirectories))
{
//Do something with filename, store into an array or whatever you want to do.
}
You can use FileSystemInfo objects and recursion to accomplish this:
static List<string> files = new List<string>();
static void MyMethod() {
DirectoryInfo dir = new DirectoryInfo(folderBrowserDialog1.SelectedPath);
ProcessFolder(dir.GetFileSystemInfos());
}
static void ProcessFolder(IEnumerable<FileSystemInfo> fsi) {
foreach (FileSystemInfo info in fsi) {
// We skip reparse points
if ((info.Attributes & FileAttributes.ReparsePoint) == FileAttributes.ReparsePoint) {
Debug.WriteLine("Skipping reparse point '{0}'", info.FullName);
return;
}
if ((info.Attributes & FileAttributes.Directory) == FileAttributes.Directory) {
// If our FileSystemInfo object is a directory, we call this method again on the
// new directory.
try {
DirectoryInfo dirInfo = (DirectoryInfo)info;
ProcessFolder(dirInfo.GetFileSystemInfos());
}
catch (Exception ex) {
// Skipping any errors
// Really, we should catch each type of Exception -
// this will catch -any- exception that occurs,
// which may not be the behavior we want.
Debug.WriteLine("{0}", ex.Message);
break;
}
} else {
// If our FileSystemInfo object isn't a directory, we cast it as a FileInfo object,
// make sure it's not null, and add it to the list.
var file = info as FileInfo;
if (file != null) {
files.Add(file.FullName);
}
}
}
}
MyMethod
takes your selected path and creates a DirectoryInfo
object with it, and then calls the GetFileSystemInfos()
method and passes that to the ProcessFolder
method.
The ProcessFolder
method looks at each FileSystemInfo
object, skips the reparse points, and if the FileSystemInfo
object is a directory, calls the ProcessFolder
method again - otherwise, it casts the FileSystemInfo
object as a FileInfo
object, makes sure it's not null, and then adds the filename to the list.
More reading: