Android: Listener to record sound if any sound occurs

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眼角桃花
眼角桃花 2020-12-25 08:52

In my application I want to implement methods which record the sound if any sound occurs.

Something similar like this app: Talking Tom Cat

So what should I h

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3条回答
  • 2020-12-25 09:10

    Try this code in your application...

    private int RECORDER_CHANNELS = AudioFormat.CHANNEL_CONFIGURATION_MONO;
    private int RECORDER_AUDIO_ENCODING = AudioFormat.ENCODING_PCM_16BIT;
    private int RECORDER_SAMPLERATE = 44100;
    private byte RECORDER_BPP = (byte) 16;
    
    private AudioRecord audioRecorder;
    
    public void arm() {
        // Get the minimum buffer size required for the successful creation of an AudioRecord object.
        int bufferSizeInBytes = AudioRecord.getMinBufferSize(RECORDER_SAMPLERATE, RECORDER_CHANNELS,
                RECORDER_AUDIO_ENCODING);
    
        // Initialize Audio Recorder.
        audioRecorder = new AudioRecord(MediaRecorder.AudioSource.MIC, RECORDER_SAMPLERATE,
                RECORDER_CHANNELS, RECORDER_AUDIO_ENCODING, bufferSizeInBytes);
    
        // Start Recording.
        audioRecorder.startRecording();
    
        int numberOfReadBytes = 0;
        byte audioBuffer[] = new byte[bufferSizeInBytes];
        boolean recording = false;
        float tempFloatBuffer[] = new float[3];
        int tempIndex = 0;
        int totalReadBytes = 0;
        byte totalByteBuffer[] = new byte[60 * 44100 * 2];
    
        // While data come from microphone.
        while (true) {
            float totalAbsValue = 0.0f;
            short sample = 0;
    
            numberOfReadBytes = audioRecorder.read(audioBuffer, 0, bufferSizeInBytes);
    
            // Analyze Sound.
            for (int i = 0; i < bufferSizeInBytes; i += 2) {
                sample = (short) ((audioBuffer[i]) | audioBuffer[i + 1] << 8);
                totalAbsValue += Math.abs(sample) / (numberOfReadBytes / 2);
            }
    
            // Analyze temp buffer.
            tempFloatBuffer[tempIndex % 3] = totalAbsValue;
            float temp = 0.0f;
            for (int i = 0; i < 3; ++i)
                temp += tempFloatBuffer[i];
    
            if ((temp >= 0 && temp <= 350) && recording == false) {
                Log.i("TAG", "1");
                tempIndex++;
                continue;
            }
    
            if (temp > 350 && recording == false) {
                Log.i("TAG", "2");
                recording = true;
            }
    
            if ((temp >= 0 && temp <= 350) && recording == true) {
                Log.i("TAG", "Save audio to file.");
    
                // Save audio to file.
                String filepath = Environment.getExternalStorageDirectory().getPath();
                File file = new File(filepath, "AudioRecorder");
                if (!file.exists())
                    file.mkdirs();
    
                String fn = file.getAbsolutePath() + "/" + System.currentTimeMillis() + ".wav";
    
                long totalAudioLen = 0;
                long totalDataLen = totalAudioLen + 36;
                long longSampleRate = RECORDER_SAMPLERATE;
                int channels = 1;
                long byteRate = RECORDER_BPP * RECORDER_SAMPLERATE * channels / 8;
                totalAudioLen = totalReadBytes;
                totalDataLen = totalAudioLen + 36;
                byte finalBuffer[] = new byte[totalReadBytes + 44];
    
                finalBuffer[0] = 'R'; // RIFF/WAVE header
                finalBuffer[1] = 'I';
                finalBuffer[2] = 'F';
                finalBuffer[3] = 'F';
                finalBuffer[4] = (byte) (totalDataLen & 0xff);
                finalBuffer[5] = (byte) ((totalDataLen >> 8) & 0xff);
                finalBuffer[6] = (byte) ((totalDataLen >> 16) & 0xff);
                finalBuffer[7] = (byte) ((totalDataLen >> 24) & 0xff);
                finalBuffer[8] = 'W';
                finalBuffer[9] = 'A';
                finalBuffer[10] = 'V';
                finalBuffer[11] = 'E';
                finalBuffer[12] = 'f'; // 'fmt ' chunk
                finalBuffer[13] = 'm';
                finalBuffer[14] = 't';
                finalBuffer[15] = ' ';
                finalBuffer[16] = 16; // 4 bytes: size of 'fmt ' chunk
                finalBuffer[17] = 0;
                finalBuffer[18] = 0;
                finalBuffer[19] = 0;
                finalBuffer[20] = 1; // format = 1
                finalBuffer[21] = 0;
                finalBuffer[22] = (byte) channels;
                finalBuffer[23] = 0;
                finalBuffer[24] = (byte) (longSampleRate & 0xff);
                finalBuffer[25] = (byte) ((longSampleRate >> 8) & 0xff);
                finalBuffer[26] = (byte) ((longSampleRate >> 16) & 0xff);
                finalBuffer[27] = (byte) ((longSampleRate >> 24) & 0xff);
                finalBuffer[28] = (byte) (byteRate & 0xff);
                finalBuffer[29] = (byte) ((byteRate >> 8) & 0xff);
                finalBuffer[30] = (byte) ((byteRate >> 16) & 0xff);
                finalBuffer[31] = (byte) ((byteRate >> 24) & 0xff);
                finalBuffer[32] = (byte) (2 * 16 / 8); // block align
                finalBuffer[33] = 0;
                finalBuffer[34] = RECORDER_BPP; // bits per sample
                finalBuffer[35] = 0;
                finalBuffer[36] = 'd';
                finalBuffer[37] = 'a';
                finalBuffer[38] = 't';
                finalBuffer[39] = 'a';
                finalBuffer[40] = (byte) (totalAudioLen & 0xff);
                finalBuffer[41] = (byte) ((totalAudioLen >> 8) & 0xff);
                finalBuffer[42] = (byte) ((totalAudioLen >> 16) & 0xff);
                finalBuffer[43] = (byte) ((totalAudioLen >> 24) & 0xff);
    
                for (int i = 0; i < totalReadBytes; ++i)
                    finalBuffer[44 + i] = totalByteBuffer[i];
    
                FileOutputStream out;
                try {
                    out = new FileOutputStream(fn);
                    try {
                        out.write(finalBuffer);
                        out.close();
                    } catch (IOException e) {
                        // TODO Auto-generated catch block
                        e.printStackTrace();
                    }
    
                } catch (FileNotFoundException e1) {
                    // TODO Auto-generated catch block
                    e1.printStackTrace();
                }
    
                // */
                tempIndex++;
                break;
            }
    
            // -> Recording sound here.
            Log.i("TAG", "Recording Sound.");
            for (int i = 0; i < numberOfReadBytes; i++)
                totalByteBuffer[totalReadBytes + i] = audioBuffer[i];
            totalReadBytes += numberOfReadBytes;
            // */
    
            tempIndex++;
        }
    }
    

    For more details you can also look at this demo...

    http://musicg.googlecode.com/files/musicg_android_demo.zip

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  • 2020-12-25 09:23

    I am trying something similar. From what I have seen you have to start recording before you can read audio levels. So I am trying to measure the amplitude and then increase the length of recording and save the file to a different location if the MaxAmplitude reaches an audible point.

    That being said I am VERY new to programming, and would really appreciate any additional tips or tricks.

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  • 2020-12-25 09:33

    Please visit the Android developers page about Audio Capture.

    It has a sample code that demonstrates how to captures and play sounds.

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