I\'m considering to use Protocol Buffers for data exchange between a Linux and a Windows based system.
Whats the recommended format for sending date/time (timestamp
Although you aren't saying which languages you are using or what kind of precision you need, I would suggest using Unix time encoded into a int64
. It is fairly easy to handle in most languages and platforms (see here for a Windows example), and Protobufs will use a varint-encoding keeping the size small without limiting the representable range too much.
There is Timestamp
message type since protobuf 3.0, that's how to create it in model:
syntax = "proto3";
import "google/protobuf/timestamp.proto";
message MyMessage {
google.protobuf.Timestamp my_field = 1;
}
timestamp.proto
file contains examples of Timestamp using, including related to Linux and Windows programs.
Example 1: Compute Timestamp from POSIX
time()
.
Timestamp timestamp;
timestamp.set_seconds(time(NULL));
timestamp.set_nanos(0);
Example 2: Compute Timestamp from POSIX
gettimeofday()
.
struct timeval tv;
gettimeofday(&tv, NULL);
Timestamp timestamp;
timestamp.set_seconds(tv.tv_sec);
timestamp.set_nanos(tv.tv_usec * 1000);
Example 3: Compute Timestamp from Win32
GetSystemTimeAsFileTime()
.
FILETIME ft;
GetSystemTimeAsFileTime(&ft);
UINT64 ticks = (((UINT64)ft.dwHighDateTime) << 32) | ft.dwLowDateTime;
// A Windows tick is 100 nanoseconds. Windows epoch 1601-01-01T00:00:00Z
// is 11644473600 seconds before Unix epoch 1970-01-01T00:00:00Z.
Timestamp timestamp;
timestamp.set_seconds((INT64) ((ticks / 10000000) - 11644473600LL));
timestamp.set_nanos((INT32) ((ticks % 10000000) * 100));
In the latest protobuf version (3.0) - For C#, Timestamp a WellKnownType is available. Check this