I\'m using this code to be notified when the connection is lost in API 20 and down.
registerReceiver(getConnectivityStateBroadcastReceiver(), new IntentFilte
OK, so I figure out how to do it but would appreciate confirmation that this solution is the right one.
All I did is add a call to this code in the onCreate of my application class
/**
*
*/
@SuppressLint("NewApi")
private void registerConnectivityNetworkMonitorForAPI21AndUp() {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
return;
}
ConnectivityManager connectivityManager = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkRequest.Builder builder = new NetworkRequest.Builder();
connectivityManager.registerNetworkCallback(
builder.build(),
new ConnectivityManager.NetworkCallback() {
/**
* @param network
*/
@Override
public void onAvailable(Network network) {
sendBroadcast(
getConnectivityIntent(false)
);
}
/**
* @param network
*/
@Override
public void onLost(Network network) {
sendBroadcast(
getConnectivityIntent(true)
);
}
}
);
}
/**
* @param noConnection
* @return
*/
private Intent getConnectivityIntent(boolean noConnection) {
Intent intent = new Intent();
intent.setAction("mypackage.CONNECTIVITY_CHANGE");
intent.putExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY, noConnection);
return intent;
}
and in the IntentFilter that already monitoring my connectivity for API 20 and less I added this
IntentFilter filter = new IntentFilter();
filter.addAction(ConnectivityManager.CONNECTIVITY_ACTION);
filter.addAction("mypackage.CONNECTIVITY_CHANGE");
and now my already working broadcast receiver get notification about network changes in API 21 too.
I'll paste my complete solution since I needed to look into many places in order to make it work:
In Application class
public void onCreate(){
...
IntentFilter filter = new IntentFilter();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
Timber.d("using registerNetworkCallback");
createChangeConnectivityMonitor();
filter.addAction(MY_CONNECTIVITY_CHANGE);
} else {
Timber.d("using old broadcast receiver");
filter.addAction(ConnectivityManager.CONNECTIVITY_ACTION);
}
registerReceiver(new SyncOnConnectivityReceiver(), filter);
}
@RequiresApi(Build.VERSION_CODES.N)
private void createChangeConnectivityMonitor() {
final Intent intent = new Intent(MY_CONNECTIVITY_CHANGE);
ConnectivityManager connectivityManager = (ConnectivityManager)
getSystemService(Context.CONNECTIVITY_SERVICE);
if (connectivityManager != null) {
connectivityManager.registerNetworkCallback(
new NetworkRequest.Builder().build(),
new ConnectivityManager.NetworkCallback() {
/**
* @param network
*/
@Override
public void onAvailable(Network network) {
Timber.d("On available network");
sendBroadcast(intent);
}
/**
* @param network
*/
@Override
public void onLost(Network network) {
Timber.d("On not available network");
sendBroadcast(intent);
}
});
}
}
In my receiver:
public class SyncOnConnectivityReceiver extends BroadcastReceiver {
@Override
public void onReceive(@Nullable final Context context, Intent intent) {
Timber.d("triggering on connectivity change");
if (context != null && isNetworkAvailable(context)) {
Executors.newSingleThreadExecutor().submit(new Runnable() {
@Override
public void run() {
syncBusData(context);
}
});
}
}
private boolean isNetworkAvailable(Context context) {
ConnectivityManager cm = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
if (cm != null) {
NetworkInfo networkInfo = cm.getActiveNetworkInfo();
return networkInfo != null && networkInfo.isConnected();
}
return false;
}
private void syncData(Context context) {
}
}
In AndroidManifiest.xml
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<receiver android:name="com.innofied.viapool.location.SyncOnConnectivityReceiver"/>
Try this if you need
Declare the necessary variables in your class:
private static final HashMap<Network, Boolean> mNetworkStates = new HashMap<>();
private final Object mSyncNetworkState = new Object();
private Boolean mNetworkState;
Define your method which monitors the interface changes. mNetworkState shows always if at least one network interface is connected.
private void registerNetworkStateInfo(@NonNull final Context context) throws Exception {
final ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkRequest.Builder builder = new NetworkRequest.Builder();
if (connectivityManager != null) {
connectivityManager.registerNetworkCallback(
builder.build(),
new ConnectivityManager.NetworkCallback() {
@Override
public void onAvailable(@NonNull Network network) {
mNetworkStates.put(network, true);
synchronized (mSyncNetworkState){
mNetworkState = true;
}
Log.d("Network state", "Network state: true");
}
@Override
public void onLost(@NonNull Network network) {
mNetworkStates.put(network, false);
synchronized (mSyncNetworkState){
mNetworkState = false;
Log.d("Network state", "Network state: false");
mNetworkStates.forEach(new BiConsumer<Network, Boolean>() {
@Override
public void accept(Network nextNetwork, Boolean state) {
if (state.equals(true)) {
mNetworkState= true;
Log.d("Network state", "Network state: but true");
}
}
});
}
}
}
);
} else {
synchronized (mSyncNetworkState){
mNetworkState = false;
}
throw new Exception("Connectivity Manager is not available");
}
}
Use your mNetworkState
synchronized (mSyncNetworkState){
if (!mNetworkState) {
throw new Exception("No network available");
}
}